http://news.xbox.com/2015/01/games-sod-yose-preview?cid=majornelson
Available April 28
For the loyal State of Decay fans, Microsoft and Undead Labs are sweetening the deal: Everyone who already owns the Xbox 360 version receives a 33% discount on Year-One Survival Edition when it hits Xbox One later this year. On top of that, returning players receive a new exclusive character, the sword-wielding Indian-American badass, Gurubani.
State of Decay Boss Explains Lack of Cooperative Multiplayer
Cassidee MoserSpeaking with IGN on an upcoming episode of Podcast Unlocked, Undead Labs CEO Jeff Strain explained that while he understands and even wants cooperative multiplayer in State of Decay, it would be difficult from an engineering standpoint and would take up time better spent elsewhere in development.
"We could go retrofit cooperative multiplay into State of Decay," he says of the possibility. "It would feel janky. it would not feel like it was a native part of the experience."
Strain explains that while the team could "band-aid something in," several concessions would have to be made to the gameplay, due to the way the systems are currently set up in State of Decay's code. Attempting to go in and alter the current architecture would be too difficult to justify, especially when the team could use that time working on the next iteration.
"There's no question that State of Decay screams out for cooperative play," Strain says. "I feel it every time I play it, everybody feels it every time they play it...you just want to have that experience with your friends. When that day comes, when we do that, we want it to feel like it's the heart of the experience, and not something that's grafted in."
Cooperative multiplayer may not be in the cards for State of Decay as we know it, but Strain reassures fans that the future may be different.
"State of Decay...it's just a single-player game, but it is very much a proving ground for the experience that we would like to carry forward as we look at the future of State of Decay," he said. "But one thing I can tell you is that that future very much has multiplayer at its heart."
http://www.ign.com/articles/2015/01/21/state-of-decay-boss-explains-lack-of-cooperative-multiplayer
Available April 28
For the loyal State of Decay fans, Microsoft and Undead Labs are sweetening the deal: Everyone who already owns the Xbox 360 version receives a 33% discount on Year-One Survival Edition when it hits Xbox One later this year. On top of that, returning players receive a new exclusive character, the sword-wielding Indian-American badass, Gurubani.

State of Decay Boss Explains Lack of Cooperative Multiplayer
Cassidee MoserSpeaking with IGN on an upcoming episode of Podcast Unlocked, Undead Labs CEO Jeff Strain explained that while he understands and even wants cooperative multiplayer in State of Decay, it would be difficult from an engineering standpoint and would take up time better spent elsewhere in development.
"We could go retrofit cooperative multiplay into State of Decay," he says of the possibility. "It would feel janky. it would not feel like it was a native part of the experience."
Strain explains that while the team could "band-aid something in," several concessions would have to be made to the gameplay, due to the way the systems are currently set up in State of Decay's code. Attempting to go in and alter the current architecture would be too difficult to justify, especially when the team could use that time working on the next iteration.
"There's no question that State of Decay screams out for cooperative play," Strain says. "I feel it every time I play it, everybody feels it every time they play it...you just want to have that experience with your friends. When that day comes, when we do that, we want it to feel like it's the heart of the experience, and not something that's grafted in."
Cooperative multiplayer may not be in the cards for State of Decay as we know it, but Strain reassures fans that the future may be different.
"State of Decay...it's just a single-player game, but it is very much a proving ground for the experience that we would like to carry forward as we look at the future of State of Decay," he said. "But one thing I can tell you is that that future very much has multiplayer at its heart."
http://www.ign.com/articles/2015/01/21/state-of-decay-boss-explains-lack-of-cooperative-multiplayer
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