Xbox One to natively support oculous rift?

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
72,046
Reputation
4,129
Daps
113,999
Reppin
Tha Land

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,976
Reputation
9,510
Daps
76,927
Reppin
Outer Heaven
I've given my opinion several times on this peripheral. I'm not the least bit excited for it. I'm glad devs are attempting to innovate, but I'm going to reserve judgment, and any hype, until it proves itself worthy with a few major releases. Until then this stuff isn't even on my radar.
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
32,400
Reputation
2,735
Daps
44,905
does this just mean the xbone will support the OR? pretty cool, but people need to realize that doesn't mean they'll be playing Ryse in VR
 

Tic Tac T O

Registered User
Supporter
Joined
May 2, 2012
Messages
5,403
Reputation
530
Daps
5,476
Reppin
TORONTO!
Seems like something you'd have to try to properly form an impression on. I haven't yet so I'll hold off any excitement for this news. Hopefully I'll finally get to test out all this VR shyt at our comic con next month
 

Orbital-Fetus

cross that bridge
Supporter
Joined
May 5, 2012
Messages
41,322
Reputation
18,653
Daps
151,827
Reppin
Humanity
i thought VR like Oculous required high end PC's to perform well.
how are they going to get this gen of consoles to run VR?
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
32,400
Reputation
2,735
Daps
44,905
i thought VR like Oculous required high end PC's to perform well.
how are they going to get this gen of consoles to run VR?
they recommend an i5 and gtx 970 on PC

but that's for the more 'open' PC experience. they could make some VR games with rather simple graphics for the xbone
 
Top