ADR1FT (Rift, PC, PS4, Xbox One) (March 28th, 2016)

Ciggavelli

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I hope the Touch controllers are available before March 28th. Can't wait to play this on my Rift
 

daze23

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I don't think I could handle this shyt in VR.
BBC reporter got sick playing that shyt

CES 2016: The moment I nearly threw up at a VR demo - BBC News

...it was time to take a trip into outer space with a demo of another new game called Adr1ft.

The Rift VR headset applied, I was given an Xbox controller. Now, I'm familiar enough with them but not to the extent that they are like an extra hand - and of course with the headset on you can't actually see it.

Suddenly, I was floating inside a glass windowed dome above earth not dissimilar to the cupola on board the International Space Station.

Various bits of debris surrounded me. It was powerful - but the constrictions of being inside a virtual space helmet gave the visuals a tighter window than I had expected.

The developer, Adam Orth, is passionate about VR. He started to tell me that Adr1ft was based on personal experience.

Space quest

"Have you been into space?" I asked, as I sat through the tuition video - although I have to admit by the time it had finished I'd already forgotten which buttons did what, and I was also distracted by trying to explain what was around me for the radio show.

"No. It was… metaphorical," he answered.

But before I could find out what he meant, suddenly, I found I just couldn't move.

_87502448_adr1ft_01a.jpg


Nothing responded as I expected. I couldn't even get to the space ship hatch to get outside and start my mission. I started to feel very hot and very disorientated. I was tumbling around, bumping into walls and debris and no longer knew which way was up. My virtual space helmet visor was cracking.

Within about 30 seconds I wanted to rip the helmet off and run to the bathroom.

I asked to stop.

Adam was totally thrown.

"Let me just get you out of the ship…." he said, taking the control from my hands.

But it was too much - I had to remove the headset.

He looked genuinely crushed and I felt terrible.

"We've never had this reaction before," he said.

He started pressing buttons and his face lit up.

"The controller is configured wrong!" he said.

"No wonder you couldn't do it."

_87502754_8073ceb3-f49c-4765-abee-6793003f789a.jpg

I'm not sure whether this was a polite ruse to save my dignity.

"I still don't think I feel very confident about continuing," I said sadly.

There was a long pause.

"I'm sorry…" I tried.

"Would you tell me about your inspiration for the game?"

He didn't respond.

I sensed my time was up. After some small talk we said a polite goodbye and Mr Orth did ask if I wanted to continue, but I think we both knew the moment had passed. And I was seriously worried about throwing up.​
 

Fatboi1

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BBC reporter got sick playing that shyt

CES 2016: The moment I nearly threw up at a VR demo - BBC News

...it was time to take a trip into outer space with a demo of another new game called Adr1ft.

The Rift VR headset applied, I was given an Xbox controller. Now, I'm familiar enough with them but not to the extent that they are like an extra hand - and of course with the headset on you can't actually see it.

Suddenly, I was floating inside a glass windowed dome above earth not dissimilar to the cupola on board the International Space Station.

Various bits of debris surrounded me. It was powerful - but the constrictions of being inside a virtual space helmet gave the visuals a tighter window than I had expected.

The developer, Adam Orth, is passionate about VR. He started to tell me that Adr1ft was based on personal experience.

Space quest

"Have you been into space?" I asked, as I sat through the tuition video - although I have to admit by the time it had finished I'd already forgotten which buttons did what, and I was also distracted by trying to explain what was around me for the radio show.

"No. It was… metaphorical," he answered.

But before I could find out what he meant, suddenly, I found I just couldn't move.

_87502448_adr1ft_01a.jpg


Nothing responded as I expected. I couldn't even get to the space ship hatch to get outside and start my mission. I started to feel very hot and very disorientated. I was tumbling around, bumping into walls and debris and no longer knew which way was up. My virtual space helmet visor was cracking.

Within about 30 seconds I wanted to rip the helmet off and run to the bathroom.

I asked to stop.

Adam was totally thrown.

"Let me just get you out of the ship…." he said, taking the control from my hands.

But it was too much - I had to remove the headset.

He looked genuinely crushed and I felt terrible.

"We've never had this reaction before," he said.

He started pressing buttons and his face lit up.

"The controller is configured wrong!" he said.

"No wonder you couldn't do it."

_87502754_8073ceb3-f49c-4765-abee-6793003f789a.jpg

I'm not sure whether this was a polite ruse to save my dignity.

"I still don't think I feel very confident about continuing," I said sadly.

There was a long pause.

"I'm sorry…" I tried.

"Would you tell me about your inspiration for the game?"

He didn't respond.

I sensed my time was up. After some small talk we said a polite goodbye and Mr Orth did ask if I wanted to continue, but I think we both knew the moment had passed. And I was seriously worried about throwing up.​
That person said they had a cold and that could've had something to do with it or they're just soft.
 

daze23

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That person said they had a cold and that could've had something to do with it or they're just soft.
apparently there was something wrong with the controller/controls

but it is interesting that if something isn't right with the VR experience, it can be very disorienting
 

Ciggavelli

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Got it anticipation of my Rift coming, even though its getting some bad reviews. Hopefully I don't throw up all over my room :sadcam:
 

daze23

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reviews are pretty mixed. but most people haven't tried it with VR yet
 

MidniteJay

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Got it anticipation of my Rift coming, even though its getting some bad reviews. Hopefully I don't throw up all over my room :sadcam:

I'd say it adds to the experience, don't some real life astronauts experience motion sickness in zero g? Get some dramamine just in case, breh :lolbron:
 
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