No all games do not have drops.
Y'all's narrative is that games like diablo and destiny were pushed to 1080p at the sacrifice of framerate on Xbox. Even though their framerates are much better than games like killzone or COD on ps4
Killzone is a great example of a game that the resolution was pushed at the sacrifice o the framerate. The gameplay is crippled by framerate issues, and they even had to come up with some wierd resolution and lie about it.
Why wouldn't they just drop the resolution and have the game play right? You don't think Sony pushed for 1080p?
A couple devs have come out and said the resolution situation has been really about marketing for the platform holders. Sony is pushing for and helping devs reach 1080p for their own marketing reasons, just as Microsoft are.
But common sense and logic have no place here, so I'm sure you"ll just gloss over my post with another deflection, smiley combo.
coming up with new resolutions has been the larrybox's MO this gen. :kermitnunya:You don't even have the game. Killzone games were NEVER 60fps. And the game isn't "crippled' by framerate issues. Guerilla themselves said the game wasn't 1080p/60. It was designed 1080p/30 but they made the singleplayer unlocked (with an option to lock it at 30fps). The multiplayer was even confirmed by them back then as being 60 but unlocked. Yeah, they pulled a fast one on cutting it from 1920x1080 to 900x1080, so they got checked accordingly.
So a pacman game running at 1080p 60fps should be the same as a Battlefield game? Using games that are no where near the resource hogs other games are to push your agenda is corny

And once again, regardless of the your hurt, and staying on topic, PS4 STILL has the better version ONCE AGAIN of the Destiny, Diablo, you name it. And it aint changing, even with Funky Phil getting furious and making demands.

