I stopped playing Battlefield this year. Why did I stop playing the massively popular first-person shooter? Because it never works when it launches. For those who haven't experienced the promise and defeat of a Battlefield launch, it goes as such:
Battlefield games come out every year. This was not always the case, but in the past four years, we've seen three Battlefield games. Zero of those three worked at launch (I actually wrote about this back when Battlefield 3 came out, at our sister site Joystiq). Battlefield 4launched last October; it just started operating consistently. At E3 2014, EA announced this year's entry in the series: Battlefield Hardline. It's with this tremendous amount of baggage that I approached our interview with Battlefield studio head Karl Magnus Troedsson.
- A multiplayer beta precedes the launch, often by a slim few months, which is chocked up to server testing.
- Players enjoy the beta, which is sometimes buggy, but often stable enough. And hey, it's a beta.
- The game launches; millions of players splash into online servers; and it becomes unplayable for days, weeks and often months at a time.
"YOU MAN UP TO THE PROBLEMS YOU'VE HAD, AND YOU FIX IT."
Troedsson knows my plight well. Aside from having heard as much from me in the past, my issues with Battlefield are far from unique. One look at the Battlefield help site demonstrates how widespread the issues are. In so many words, he hears complaints about Battlefield 4 quite often these days. As such, he's prepared a characteristically positive response. Troedsson asks me, "I hear you. I hear you absolutely. But have you played Battlefield 4 lately?"
I haven't. After several months of major issues -- buggy gameplay, being kicked mid-game from online servers, unbalanced weapons, straight-up glitches -- I quit. And I'm not alone. Around 150,000 people are actively playing the game across five game platforms: Xbox 360, Xbox One, PlayStation 3, PlayStation 4 and PC. Estimates put sales of Battlefield 4 in the range of 7 million. It's pretty stark. How many of those folks will come back this holiday when the next game, Battlefield Hardline, launches?
Troedsson says the only thing he can do is be much more vocal with the community and create a great game. He says the studio culture has changed as a result of the last several years of botched launches. He says evidence already exists of that change.
http://www.engadget.com/2014/06/13/ea-dice-interview-e3-2014/

bbbbuttttttttttt COD
**waits for every coli battlfield player to come in here and say the games is perfect and never ever ever had issues**
@Spud34



everyone too busy playing it
because i can make objective post , this game has been broken since it dropped, but you got dudes right here in this thread saying NOTHING is wrong with the game and that's its better than COD only because its not COD
But I also started playing after the majority of kinks got worked out.