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NBA® 2K16 Hits 4M Sales Milestone in Record Number of Days
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NEW YORK--(BUSINESS WIRE)--Oct. 2, 2015-- 2K today announced that NBA2K16, the latest iteration of the top-rated and top-selling NBA video game simulation series*, has set an unprecedented franchise record, selling-in over four million units worldwide within the first week of release.
“Each year we set out to deliver not only the best on-court basketball video game, but a full off-court entertainment experience that transcends basketball,” said Jason Argent, senior vice president of basketball operations at 2K. “NBA 2Kfans around the world are buying this title faster and in greater numbers than ever before.”
Continuing the success trajectory of one of the most dominant entertainment franchises of the last decade, NBA 2K16delivers the most dynamic and realistic sports gameplay yet and is receiving tremendous critical acclaim. Media praise included a 9.0/10 review score from IGN, who said that “NBA 2K16 is a great representation of the sport of basketball, and it plays like a dream – both online and off”; and Sporting Newscalled it “the most impressive sports game ever assembled.”
In addition to the critical and commercial success of NBA 2K16, this year’s iteration also has achieved several incredible year-over-year milestones since launch, including doubling sales through digital download and nearly tripling the number of games played online.
“Our goal was simple, make NBA 2K16the most playable, authentic basketball experience ever,” said Greg Thomas, president of Visual Concepts. “The development team demonstrated tremendous dedication to recreating every nuance of the sport both on and off-court, which has been the driving force behind our early success.”
NBA 2K16 highlights the debut of an all-new MyCAREER experience titled ‘Livin’ Da Dream’ written and directed by acclaimed filmmaker Spike Lee and showcases three unique covers featuring NBA superstars Stephen Curry, James Harden and Anthony Davis.
“Congratulations to 2K Sports on their early record-breaking success with NBA2K16,” said Matt ****, NBA vice president, global merchandising. “Each year, 2K has continued to raise their commitment to innovation, authenticity and gameplay - bringing fans the very best with the NBA 2K franchise.”
Developed by Visual Concepts, NBA2K16 is rated E for Everyone by the ESRBand is now available wherever games are sold.
Follow @NBA2K on social media and look for the hashtag #BeTheStory for the latest NBA 2K16 news.
2K is a publishing label of Take-Two Interactive Software, Inc.(NASDAQ:TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Never would I think a basketball game would topple madden or at least be this close in sales. NFL looking at EA like

<< Back

NBA® 2K16 Hits 4M Sales Milestone in Record Number of Days

Download PDF

NEW YORK--(BUSINESS WIRE)--Oct. 2, 2015-- 2K today announced that NBA2K16, the latest iteration of the top-rated and top-selling NBA video game simulation series*, has set an unprecedented franchise record, selling-in over four million units worldwide within the first week of release.
“Each year we set out to deliver not only the best on-court basketball video game, but a full off-court entertainment experience that transcends basketball,” said Jason Argent, senior vice president of basketball operations at 2K. “NBA 2Kfans around the world are buying this title faster and in greater numbers than ever before.”
Continuing the success trajectory of one of the most dominant entertainment franchises of the last decade, NBA 2K16delivers the most dynamic and realistic sports gameplay yet and is receiving tremendous critical acclaim. Media praise included a 9.0/10 review score from IGN, who said that “NBA 2K16 is a great representation of the sport of basketball, and it plays like a dream – both online and off”; and Sporting Newscalled it “the most impressive sports game ever assembled.”
In addition to the critical and commercial success of NBA 2K16, this year’s iteration also has achieved several incredible year-over-year milestones since launch, including doubling sales through digital download and nearly tripling the number of games played online.
“Our goal was simple, make NBA 2K16the most playable, authentic basketball experience ever,” said Greg Thomas, president of Visual Concepts. “The development team demonstrated tremendous dedication to recreating every nuance of the sport both on and off-court, which has been the driving force behind our early success.”
NBA 2K16 highlights the debut of an all-new MyCAREER experience titled ‘Livin’ Da Dream’ written and directed by acclaimed filmmaker Spike Lee and showcases three unique covers featuring NBA superstars Stephen Curry, James Harden and Anthony Davis.
“Congratulations to 2K Sports on their early record-breaking success with NBA2K16,” said Matt ****, NBA vice president, global merchandising. “Each year, 2K has continued to raise their commitment to innovation, authenticity and gameplay - bringing fans the very best with the NBA 2K franchise.”
Developed by Visual Concepts, NBA2K16 is rated E for Everyone by the ESRBand is now available wherever games are sold.
Follow @NBA2K on social media and look for the hashtag #BeTheStory for the latest NBA 2K16 news.
2K is a publishing label of Take-Two Interactive Software, Inc.(NASDAQ:TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Never would I think a basketball game would topple madden or at least be this close in sales. NFL looking at EA like

