Digital Foundry's Best Game Graphics of 2022

Gizmo_Duck

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#1 Horizon Forbidden West
#2 The Callisto Protocol
#3 Portal RTX

Runner-ups (unordered):
Dying Light 2
Need for Speed Unbound
Fortnite UE 5.1
A Plague Tale: Requiem
Warhammer 40,000: Darktide
The Last of Us Part I
Gran Turismo 7

Honorable mention:
The Witcher 3 Next-Gen
 
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Tunez

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Methodical

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I agree with number one, HFW,

But number 2, The Callisto Protocol really? disagree with it. I liked this game and mad underrated, I finished the game but not the best graphic in top 3.
 

Gizmo_Duck

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I agree with number one, HFW,

But number 2, The Callisto Protocol really? disagree with it. I liked this game and mad underrated, I finished the game but not the best graphic in top 3.

Their entire runner up list is kinda stupid. I don’t see how. TLOU isn’t a top 3 and Ragnarok doesn’t make top 10, it looks better than a lot of games on that list

There is no way Dying Light 2 looks better than Ragnarok
 

Fanservice

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TW3 still looks good but the combat animations have aged like milk. Like, there’s a stark contrast between how good the visuals are and how lulzy the twirly sword combat looks in real time.

Watching Geralt do 180-360 degree spins with no fluidity or weight behind it just feels wrong
 

Ezekiel 25:17

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TW3 still looks good but the combat animations have aged like milk. Like, there’s a stark contrast between how good the visuals are and how lulzy the twirly sword combat looks in real time.

Watching Geralt do 180-360 degree spins with no fluidity or weight behind it just feels wrong

The combat is bad, but I've gotten used to it already and at 60 fps it's real decent.

With that said, Witcher 4 they should get in contact with Sony. Ghost of Tsushima is hands down the best combat ever.
 

Rain

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HFW looks so good that I wasn't mad at it being a cross-gen game...(they also heard your complaints about animations and took it personally :mjgrin:)

I couldn't help but go through so many parts of GOW wishing it was PS5 only though. Rather it be the transition through realms, or the masked loading areas utilizing narrow gaps carried over from PS4. It's a shame we didn't see the full technical potential of that game.
 
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