By 2d I mean side scroller so 2.5d (That one Kirby game for the n64).
Indies can be 3D
Also say why
I'll start
Super Mario Bros 2 -- I personally found the change in gameplay funner.
FEZ -- I enjoyed solving the puzzles and I'm not a puzzle guy. The scenery, and it's music.
Limbo -- My first cinematic platformer ever in years since one of the oddworld games from my cousin's ps1 when I was a youngin.
Shadow Complex - my favourite Metroidvania style game. shouldn't have to say why, its available on all platforms now and y'all should've been copped Bastion - great environments, interesting story narration, fun battle system. Another must have/no excuse game Castle Crashers - people looking for a new Battletoads/Turtles in Time type game should check it out. I put hours into this game, tryna level up characters while playing online with friends. lots of funny shyt in there too Ori and the Blind Forest - an amazing cinematic experience, good balance between exploration, fun, and challenge Strider (for X1/PS4) - solid action adventure, really surprised me how well it turned out as most remakes aren't all that hot Dust: An Elysian Tale - its like playing a cartoon Ninja Gaiden style side scroller Outland - Ikaruga meets Castlevania, some really good puzzles, platforming, and action. my 2nd fav Metroidvania Shank 2 - if Machete were made into a cartoon, and that cartoon was made into a side scrolling action game Mark of the Ninja - stealth action ninja game with a decent story, and pretty deep gameplay mechanics Dishwasher Samurai - like MotN, without the stealth and pretty artwork. its basically a side scrolling Devil May Cry with a more serious tone
All dope, all except for maybe the first 4 are highly underrated. honourable mention to Velocity which is both a side scroller platformer and a vertical scrolling plane game. Guacamelee is ok, kinda basic but its good.
Castlevania: Symphony of the Night - I loved the fact that this was a Castlevania game with RPG elements.
The Binding of Isaac - This (with the help of all of its dlc) is probably in my top 5 favorite games ever. I love rouglikes and, while it isn't the most challenging one, it's the funnest one I've played. I still play it often.
Shovel Knight - I really like the art style and I felt that the difficulty level was perfect for a platformer; it's not too easy, but also not TOO hard. I also loved the humor, and the soundtrack is dope (I still bump High Above the Land).
Super Meat Boy - VERY challenging, frustrating platformer... but once you figure shyt out and reach the end of a level that looked impossible to beat, it's satisfying as hell. I had a lot of fun with this one, and still bump a lot of music from its soundtrack.
The Binding of Isaac - I never really fukked with this title despite playing the first iteration of it on Steam through my brother. When I finally copped a steam account and got the updated version, I was hooked. Prolly got over 100 hours, just aimlessly going on runs to see how far and powerful I get. Not to mention the music is superb. My bro been a fan of these guys since Super Meatboy, so he kept me up to date on all the DLC and expansions and when they came out. shyt, I'm playing it right now and had to pause to type this.
Double Dragon - The first one was a sleeper hit, so copping the second was a no-brainer. I played this one on end with multiple friends and loved the music for this one in particular, so I guess that buddy action shyt made this such a nostalgic title for me.
Hotline Miami 1&2 - From the first time I saw the top down style reminiscent of oldschool GTA with the frantic hectic pace that was True Lies for the Snes (Ever played it?) I was hooked on this game from the first time I saw it in development and was not dissapointed in the least when I finally copped. I still haven't finished it since the first time I turned it on I was drinking a bunch of cognac and always associated that wavy, semi drunk feeling I had when I first played it, so I only really make progress in this game when I get the chance to drink like that, so it ain't much, but from the music to the story, I'm in love with this shyt. Game of the year for me.
Teleglitch - You ever played the old school doom, turned the map on and guided the little cursor through the Autocad looking floor design while still engaging enemies? They made a game for you with this shyt. Frantic shooting and minimalistic design. Awesome.
Cart Life - 8-bit life simulator of sorts. You take controll of three different characters each with their own strengths, weaknesses and struggles as you try and navigate through their bleak and tumultuous world by completing whatever menial jobs or tasks they are lucky to be able to do to survive and try and make it. It's a bleak game and it's now free, but I like left of centre shyt like this. Check it out.
Journey - Game's too beautiful to try and describe. From the music, to the gameplay, to the physics of the way your character moves. Never really felt that sort of freedom since Nights for the Dreamcast. You either get it or don't with this one.
Sin(surfing) -
I like shyt like this, ever since I got hooked up on shyt like Rez and Gitaroo man, I could get lost in a game for hours of the music was on point; If I was under the influence, even better.
Papers Please - It's hard to believe the monotonous sounding job of stamping papers at a security checkpoint in a war torn communist world, looking into the faces of sullen and downtrodden hopefuls who shuffle towards your window each morning's whole day and perhaps their lives revolves around you denying or accepting their credentials based off of the decisions you make, both emotionally and economically....would be so fukking engaging! But then again I play and enjoy the fukk out of the Farming Simulator games, so I'm a fan of tedious shyt.
Honorable Mentions: - Five nights at freddy's. Rogue Legacy. ShovelKnight. Bastion. The last swan. Bro Force. Nuclear Throne.
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