GameNGen, the first game engine powered entirely by a neural model that enables real-time interaction with a complex environment over long trajectorie

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DC looking a 1/2 seed right about nuh
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this is crazy :mindblown:

AI is basically drawing the game, frame by frame, in real time. that may seem the same as how a computer normally renders a game, but really it's very different

-they have an AI that runs through DOOM, probably millions of times, doing basically everything possible.

-another AI watches the recordings of the first AI playing the game, and learns to predict what the next frame would look like, based on previous actions

-now this AI basically draws the game frame by frame, from what it learned watching the game a lot. the player inputs a control, and the AI predicts what the next frame should look like

:wow:

I, for one, welcome our new neural model enabled overlords :bow:
You know... if you understand this. What's the difference between how this works and.... if you look at an atom
Observer affect :hula: this

The universe and nature are proven to be... computer like? And then the great creator/etc/etc

Most don't have the slightest on what I'm talking about, but for those who do... yeah? Yeah? No? I'm gonna say yeah again and then exit, stage left :mj:
 

TDT

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I'll stick with Unreal Engine..then again seem like they're getting in on the act
 
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