I was talking about this to a buddy.
About how Dragon's Dogma was REALLY underrated, and if the world was bigger and if they incorporated a true multiplayer that it would have crushed the buildings. The combat was fresh, the game actually had tough enemies in endgame, the scale of some of the enemies was great (shoulda been more Hydras though) and overall it was really a nice eastern take on sandbox games, which are a truly western game stable.
So i got to thinking what games to you guys were just a few changes or mechanics from being total CLASSICS.
Another one that comes to mind is Persona 3, not cuz it was anything wrong but because more people need to play it.
About how Dragon's Dogma was REALLY underrated, and if the world was bigger and if they incorporated a true multiplayer that it would have crushed the buildings. The combat was fresh, the game actually had tough enemies in endgame, the scale of some of the enemies was great (shoulda been more Hydras though) and overall it was really a nice eastern take on sandbox games, which are a truly western game stable.
So i got to thinking what games to you guys were just a few changes or mechanics from being total CLASSICS.
Another one that comes to mind is Persona 3, not cuz it was anything wrong but because more people need to play it.
