Gamespot in-depth article on DirectX 12

Leasy

Let's add some Alizarin Crimson & Van Dyke Brown
Supporter
Joined
Jun 17, 2012
Messages
46,073
Reputation
4,641
Daps
101,925
Reppin
Philly (BYRD GANG)
This has been a target of discussion from fanboys alike specifically Xbox One. The notion that DirectX 12 upgrade will boost Xbox One graphical significantly is discussed in the article below.

http://www.gamespot.com/articles/directx-12-a-game-changer-for-xbox-one-and-pc/1100-6427422/

Smarter Graphics Rendering
On the Xbox One, DirectX 12 could bring about meaningful improvements to its games and the system as a whole. The Xbox One currently works through DirectX 11, with several tweaks made specifically for the system. In many ways, using the older API of DirectX 11 had limited the full potential of Xbox One, with developers being forced to using an older, less efficient API.

In particular, using DirectX 11 prevented the system from using Asynchronous shaders (or Async shaders), which spreads the graphical load across multiple threads, and lets the system compute it simultaneously, rather than having to wait for the graphics queue to finish up before moving to the next job. In theory, DirectX 12 could speed up the time it takes to usually render post-processing effects. Async Shaders are something that the PlayStation 4 already uses in a variety of games such as Infamous: Second Son (the Async shaders helped the PS4 render the particle effects seen in-game). A similar effect will likely come to Xbox One games utilising similar rendering methods. In practice, this means more rendering ability, potentially paving the way for enhanced visual effects.
 

PS5 Pro

DC looking a 1/2 seed right about nuh
Joined
Feb 28, 2013
Messages
32,141
Reputation
-10,491
Daps
22,112
Reppin
The Original Rec Room Gang
To summarize: Direct X 12 Will allow the Xbox to simultaneously receive L's
200_s.gif

Greener Side :win:
 
Top