Tony D'Amato
It's all about the inches
If you lived thru that era, it was amazing. I tried to get into the ps5 amd it looks like last gen. Nothing special. There just isn't any competition anymore. 

There definitely is, when movie quality cgi is possible…in movies. Eventually chips and processors will be powerful enough to do that all real time.Nowhere to go graphic wise really its why the big push rn is RTX (Real time realistic shading and illumination) and DLSS/FSR (Native 4K is impossible with current hardware and software demands so you gotta fake and wiggle it). Throw UE5's 3D scan shyt on top but the days of that giant leap from like PS1 blocks to smooth hexagons and cylinders with ps2/gc and so on are over.
Sure but that leap not gonna floor you because it'll be more incremental. We're gonna get like 3 more slightly nicer looking Horizon Zero Dawns before we hit that level and when we do it won't be some big surprise or experience. We'll have walked up to it instead of leaps and bounds.There definitely is, when movie qualitycgi is possible…in movies. Eventually chips and processors will be powerful enough to do thatall real time.
You’re seeing what is next and its called “Avatar 2 in real time”
Nothing special? If you allowed yourself from 20 years ago to play these games now he would slap the shyt out of you for complainingIf you lived thru that era, it was amazing. I tried to get into the ps5 amd it looks like last gen. Nothing special. There just isn't any competition anymore.![]()
If you lived thru that era, it was amazing. I tried to get into the ps5 amd it looks like last gen. Nothing special. There just isn't any competition anymore.![]()
a lot of that is nostalgia
but most of gaming mechanics and story tell ideas crystalized during the Ps3/360 era
and every major game is a a variant of those games to an extent
89-2007 they were developing new styles of games and new genres every console generation.
losing the arcade as place to experiments and the amount of time and money it takes to develop a game adds to this