This is just a matter of personal preference, I do not feel more connected to Jin than I do to Atsu. If anything, Atsu's personal vengeance feels much more personable and relatable than say a protagonist who's ride or die for his country by any means. Also the historical significance doesn't matter to me because at the end of the day it's a game and what's more enjoyable overall>>>>historical significance. Hell, AC Shadows has more historical significance than both games yet I wouldn't see that alone as a reason to suggest why it's somehow superior.
I can't agree with combat being less fulfilling, idk what you're saying here. I love using the Yari and spearing cats clean off the ground or using dual katanas. At the end of the day you're still using one weapon in Tsushima while here you're using multiple weapons, there's literally more variety here.
I don't really care to ever go back to GOT because the actual game's world feels dead and lifeless compared to Yotei. In Ghost, I just fast traveled almost everywhere and beelined to get to the story missions to finish the game, hardly ever explored. In Yotei? It feels like I"m playing a sort of Elden Ring/BOTW exploration style game with things naturally popping up while exploring. I think people who think GOT is better will be a minority at most and may just feel that off of personal preference for Jin vs Atsu. In the end though that's just your opinion but I don't see how someone can say GOT is superior when comparing all aspects of the game and not just 1 or 2 things.
You even comparing the open world of Yotei to Tsushima as if it’s actually different is weird. You can prefer one to the other but they are largely the same. The NPCs spawn the same. That was YOUR choice to fast travel everywhere in GOT. Other than the horse jump and fast lane for the horse, the exploration is the same. Trying to act like Yotei is so much better for those reasons shows your opinion has bias.
Yeah I said there was more weapon variety but it doesn’t change the combat at all which I would prefer but since it doesn’t it feels like I got my hopes up for something that didn’t really pan out. When I saw they were adding guns, I didn’t expect them to function exactly the same as a kunai and long bow. And since they did add it and it didn’t change anything, it’s less fulfilling.
Likewise, there’s more weapons taking the place of Jin’s sword styles. I actually prefer different weapons but they all function the exact same as stances. In fact, I don’t even think there are more move sets with the extra weapons than the previous sword styles. So it’s more of an aesthetic than function change. Which is cool, I actually prefer it but it didn’t change combat or gameplay at all aside from disarming. Which is also cool because it was good as it was. But as I said, the more variety didn’t provide a more fulfilling combat system.
And you can think that the masses who played both will think Yotei is better. We will see if that it is the case but as the first sentence in your reply to me states, it’s a matter of opinion. As a sequel I felt it should’ve improved on more. What it does better is nominal and as I just argued, more different than anything.
I said GOT is better, full stop. Not just 1 or 2 things. Yotei doing 1 or 2 things different didn’t make it better to me. So we are left with the story and Jin’s was better to me. Just as personal, if not more. Stakes were higher, ramifications were higher, historical significance adds to ALL fiction stories. Doesn’t matter if you don’t care or not, it matters to creative writing as a whole. We aren’t comparing Shadows or any other game, just these two. Historical settings doesn’t make a story good so I dint even know why you tried to frame that it into the conversation. What it does is lend itself to the story and provides depth to it. It all makes it HARDER to craft a story around it because you have to remain true to the history you are building off of. So it’s going to be seen as more difficult and more exceptional if you craft a story within that history and it be well written versus being able to make a story from scratch to do whatever you choose. When you have that much creative freedom, I expect better story than what we got in Yotei for Atsu. They 100% could’ve given more depth. But maybe they can do a bit more in dlc like they did with Jin’s father.
Of course it’s a matter of personal preference but some nikkas like skirt steak instead of ribeye. I’m not going to try and convince the guy that prefers skirt steak otherwise. It’s your food, enjoy what you like.