hows that new Defiance game?

Sensitive Blake Griffin

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until someone gets to the end game and talks about it don't buy it. I used to be a hardcore MMO player, it's usually all fun until you get to end game and realize there is absolutely nothing to do.
 
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until someone gets to the end game and talks about it don't buy it. I used to be a hardcore MMO player, it's usually all fun until you get to end game and realize there is absolutely nothing to do.

I never played a MMO, but is this correct in describing it? Basically its setup like a single player game, missions side quests etc... only thing is instead of playing by yourself your doing all those missions with some teammates?
 

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I never played a MMO, but is this correct in describing it? Basically its setup like a single player game, missions side quests etc... only thing is instead of playing by yourself your doing all those missions with some teammates?
Typically, while "leveling up" you do quests and there usually are some "dungeons" you can do with a group as well. You can typically level completely solo (its usually faster) but there are usually group quests you can complete along the way as well.

Once you're done leveling you hit what they call the "level cap" and you're ready for the end game now.

Unfortunately most developers spend all their time developing the leveling content and end-game is an after thought.

For me, I play MMO's for competitive PVP (player vs player) and most developers have no idea how to develop PvP well at all. WoW did it right for a while until battlegrounds and arenas ruined the game. Other than PVP typically the only thing to do at end game is big "raid" dungeons which typically require a larger coordinated group to complete.
 
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Typically, while "leveling up" you do quests and there usually are some "dungeons" you can do with a group as well. You can typically level completely solo (its usually faster) but there are usually group quests you can complete along the way as well.

Once you're done leveling you hit what they call the "level cap" and you're ready for the end game now.

Unfortunately most developers spend all their time developing the leveling content and end-game is an after thought.

For me, I play MMO's for competitive PVP (player vs player) and most developers have no idea how to develop PvP well at all. WoW did it right for a while until battlegrounds and arenas ruined the game.

apparently this game has pvp team dm and another mode, and apparently new content quests will be like up for download when the tv show launches so hopefully it adds longevity dunno though
 

Sensitive Blake Griffin

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apparently this game has pvp team dm and another mode, and apparently new content quests will be like up for download when the tv show launches so hopefully it adds longevity dunno though
The problem is just knowing whether the PVP is actually good or not. As I said, most developers have insane problems developing a well thought out and engaging combat system that works well in PVP. Since PVP is such a minor aspect for most casual players developers don't spend much time on it. But it's also dependent on what YOU want from an MMO. Some people really like doing dungeons and raids and stuff. It's fun for a while but gets repetitive as you typically end up repeating the same dungeon over and over again trying to get loot.
 
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The problem is just knowing whether the PVP is actually good or not. As I said, most developers have insane problems developing a well thought out and engaging combat system that works well in PVP. Since PVP is such a minor aspect for most casual players developers don't spend much time on it. But it's also dependent on what YOU want from an MMO. Some people really like doing dungeons and raids and stuff. It's fun for a while but gets repetitive as you typically end up repeating the same dungeon over and over again trying to get loot.
when you say dungeons do you mean actual dungeons or is that a mmo term for a big battle?
 

Sensitive Blake Griffin

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when you say dungeons do you mean actual dungeons or is that a mmo term for a big battle?
actual dungeons... typically when referring to dungeons, they're lower-level dungeons that you'll need a group of 5 or so to complete. "Raids" are typically max-level dungeons that require more than 5 people and are much more challenging than the dungeons you play while leveling up. Dungeons are PvE (players vs environment) content and it's the biggest reason folks play MMO's. People love doing dungeons and getting loot from them.
 

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End game? Lol its tied to the TV show, content will constantly be coming out every week
I'm playing it now, its decent being 2 weeks old

People always shyt on new MMO's because they compare them to well established 5+ year old MMO's that got their shyt together
 
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