Jade Raymond's EA studio working on untitled 'Star Wars' game
Jade Raymond, former producer of Ubisoft titles such as Assassin's Creed, Watch Dogs, and Splinter Cell: Blacklist, is now heading up a new EA studio known as Motive. Based in Montreal, Motive will be "incubating entirely new IPs" and assisting with other projects at EA. The first of which will be working on Amy Henning's untitled Star Wars game.
In a post on EA's site she stated her excitement for this project. "[I've] known Amy for years and have admired her work on the Uncharted games!" writes Raymond. "I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff."
She also mentions hew willingness to cultivate new ideas. "Everyone in this industry has a motive, an idea they want to bring to life, a new idea they'd like to see in a game. It’s what’s so great about this industry."
I, for one, love the idea of someone with a background in Assassin's Creed working on a Star Wars game. Here's hoping to see some sweet, roof hopping, free-running Jedi in our future!
http://www.syfygames.com/news/artic...king-on-untitled-star-wars-game-jordanhiggins

Jade Raymond, former producer of Ubisoft titles such as Assassin's Creed, Watch Dogs, and Splinter Cell: Blacklist, is now heading up a new EA studio known as Motive. Based in Montreal, Motive will be "incubating entirely new IPs" and assisting with other projects at EA. The first of which will be working on Amy Henning's untitled Star Wars game.
In a post on EA's site she stated her excitement for this project. "[I've] known Amy for years and have admired her work on the Uncharted games!" writes Raymond. "I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff."
She also mentions hew willingness to cultivate new ideas. "Everyone in this industry has a motive, an idea they want to bring to life, a new idea they'd like to see in a game. It’s what’s so great about this industry."
I, for one, love the idea of someone with a background in Assassin's Creed working on a Star Wars game. Here's hoping to see some sweet, roof hopping, free-running Jedi in our future!
http://www.syfygames.com/news/artic...king-on-untitled-star-wars-game-jordanhiggins