
Hideo Kojima: The Creator
Inside the mind of one of our greatest living world-builders.
Kojima sounds disappointed about the state of his industry. Studios are closing left and right producing blockbusters that are too bloated and too expensive. Watching Summer Games Fest, a popular trailer marathon for gamers, Kojima felt like everything previewed involved fighting an alien monster or a medieval monster. “Even the visuals and the systems are pretty much the same,” he laments, “and a lot of people enjoy this, I understand, but it is important to put something really new in there for the industry.”
Perhaps it’s why he plays so few games now. He believes that, like many creative fields, the most interesting work is happening among indies, while the big budget studios are churning out things that are safe and tremendously boring. This summer, Konami, mining its existing IP, will release a remake of Metal Gear Solid 3: Snake Eater, created with no involvement from Kojima. (When I asked if he will play it, Kojima laughed and said, “No, I won’t.”)[/quote