What I'm saying is all souls games are like that. All of them can be tackled with good reflexes, iframe knowledge, and boss pattern gameplay. The gear and leveling in the regular souls game is a glossy effect that really doesn't impact shyt. Which is why Sekiro stripping down that bullshyt system and doubling down on the reflex portion is why it's the premier product in the FromSoftware lineup.
Yes, but you can still kill bosses multiple ways. Reflexes and Iframe knowledge is important but it’s literally the only thing that matters with Sekiro. Not ALL of us like that aspect of Sekiro.
Some of us like the fact that we can gain levels, cheese with items, fire spells, sorcery, hide behind shields, or learn how to be a parry master. There is VARIETY you are arguing for the lack of variety. If you prefer to play that way thats cool, but thats not why people love dark souls games
And dark souls has a built in easy mode which is summoning.