Looks Like MS Will Hold Back Multiplats Again Next Gen...

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
Supporter
Joined
May 1, 2012
Messages
159,262
Reputation
31,577
Daps
540,816
Reppin
TYRONE GA!
The Escapist : News : Sony Exec Blasts Microsoft for Content Policy

Pretty much MS content policy restricts games from being published for the XBox if it isn't as "good" as their competitors.

So this next gen, devs are gonna have to hold back what the PS4 can do on multiplats because MS chose to put inferior hardware in their Snitchbox 1.

"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available. If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."

11siee9.jpg


This is who yall champion????



































:beli:
 

Regular_P

Just end the season.
Joined
May 1, 2012
Messages
83,371
Reputation
11,079
Daps
224,229
PS4 is gonna sell more, so publishers can just make their games exclusive to Sony. MS has no leverage to refuse any games to their next platform at the moment.
 

Mowgli

Veteran
Joined
May 1, 2012
Messages
104,325
Reputation
14,049
Daps
246,355
Call us spoiled or just exhausted by the amount of great looking games, but as of now, it’s getting tougher and tougher to see major graphical differences between the Xbox One and PlayStation 4. Nonetheless, all that extra power is going somewhere – and as noted by Watch_Dogs senior producer Dominic Guay, the PlayStation 4 and other next gen platforms are also helping to push for better design.
When we asked how far visual flourishes like larger crowds and scale would go towards making the PlayStation 4 version of the upcoming open world action adventure more recommended over current-gen versions, Guay stated that, “First, it starts with the content itself. Watch_Dogs strives to innovate technically but also on the front of design. While we think pushing immersion (which includes graphics) is important for our title, we do not think it is enough.
“We believe that our efforts to push dynamism in an open world, that our efforts to connect all players together in new ways are fundamentally geared toward fostering game experience innovation. Of course it also refers to our commitment to developing the game with a mind-set on fully supporting ‘next gen hardware’.
“This is true of the PS4 or other next-gen platforms using modern technology, as well as a certain range of PC hardware which offers similar capabilities. But ultimately, our engine DISRUPT has been designed to scale to different platforms. So as it supports also current gen platforms, you can expect the same game experience we want to offer with Watch_Dogs, whatever platform you will be playing on.”

Of course, the Xbox One isn’t to be counted out. We asked Guay how the Xbox One version of Watch_Dogs would be different compared to the PC and PS4 versions of the game, to which he replied that, “The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously since we are still working on pushing the game on these new consoles, we are still doing R&D.
“This said, the platforms have some specificities that we are leveraging. For example, we are making use of the touchpad on the DualShock 4.”

Read more at http://gamingbolt.com/ubisoft-expla...ne-versions-of-watch_dogs#SDO01cG3bojyUy1o.99
 

Mowgli

Veteran
Joined
May 1, 2012
Messages
104,325
Reputation
14,049
Daps
246,355
Rekka sounding like hes having a fever dream. Stop it bruh. I dont think that policy is as powerful as it was last gen.

Bungie president Harold Ryan says the 'graphics are different, platform to platform' for Destiny.

What isn't clear is whether this means between the PS4 and Xbox One (as is asked in the question Ryan's responding to) or between the next-gen and current gen versions.

Responding to our question on what kind of special features we can expect for PS4 and Xbox One for Destiny, Ryan replies: "We’re not committing right now to any specific platform features. The great thing for us with timing is that we were making a new engine, and then two new consoles were coming out, which led us to invest more into making the new engine for it.

"There are a whole bunch of great opportunities for us to go after, like full player experiences, etc. We’re investigating all of those and building the core experience of Destiny, which will be similar across all the platforms. The graphics are different, obviously, platform to platform, but in a connected world, the game of Destiny is going to be awesome on all of them."


Translation X1 getting the TRASH version :stylin:
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
53,168
Reputation
3,078
Daps
150,147
Again? Funny because according to digital foundry/ Eurogamer Sony was holding multi plats back.
 
Joined
May 1, 2012
Messages
1,412
Reputation
135
Daps
3,305
Reppin
NULL
MS already proved they aren't about that life when they removed their other policies. They aren't going to let PS4 drop heat like that. That would be suicide.
 

satam55

Veteran
Supporter
Joined
Jul 16, 2012
Messages
45,874
Reputation
5,275
Daps
90,269
Reppin
DFW Metroplex
Does Microsoft really have the power to stop the big publishers from releasing a superior version of AAA title on the PS4? I don't believe it. I can't imagine them not allowing AC, CoD, Madden, &, etc. on the XB1 just because the PS4 version is superior.
 
Top