Grand Conde
Superstar
Stuck on Demon Lord all day.![]()
fukking finally.
Stuck on Demon Lord all day.![]()
I just started my hard play through (which unlocks after being the game the first time). This one isn’t too bad, but there are definitely ways to make it easier or more difficult although this one shouldn’t be too bad for you.
I never played the OG Ninja Gaidens, but I do believe the checkpoints and a few of the talismans in this one can really make or break your play through. There are some that completely heal you at each checkpoint or give you health back for every enemy you kill after a certain number or something like that. And then there’s the accessibility mode which I won’t even get into lol but it trivializes everything. On the flip side, there are talismans that remove all health orbs from the level or if you die make you start from the beginning of the level instead of at your most recent checkpoint.
I do enjoy all the little ways you can tweak the difficulty so you can make it as hard or difficult as you like honestly.
It's interesting that they used items to adjust dificult like they did. But they missed an easy difficultyI never played the OG Ninja Gaidens, but I do believe the checkpoints and a few of the talismans in this one can really make or break your play through. There are some that completely heal you at each checkpoint or give you health back for every enemy you kill after a certain number or something like that. And then there’s the accessibility mode which I won’t even get into lol but it trivializes everything. On the flip side, there are talismans that remove all health orbs from the level or if you die make you start from the beginning of the level instead of at your most recent checkpoint.
I do enjoy all the little ways you can tweak the difficulty so you can make it as hard or difficult as you like honestly.
Breh I told my son years ago that when I was in grade school I beat all 3 ninja gaiden games on nes and he laughed at me until he tried playing the first game and got his ass kicked by those hawks. He gave me dapAin't been a serious gamer in decades, but probably gonna cop this.
Beat the original NES version multiple times (*humble brag*), and NG2, but I know this is prolly gonna give me fits, lol.
Any of y'all ever read the Ninja Gaiden novel from back in the day? I remember copping that at a school book fair. Was one of my favorite reads as a kid.
It's funny, in those games, moments like that were unequivocally cheap. Like cheap just to be cheap too (possibly contraints of hardware/tech/game design at the time) and getting hit during a jump in those parts equaled certain death. In this game, getting hit during a jump in similar situations grants you the ability to kick jump again, to whereas it may actually even save you from death rather than most certainly cause it.Breh I told my son years ago that when I was in grade school I beat all 3 ninja gaiden games on nes and he laughed at me until he tried playing the first game and got his ass kicked by those hawks. He gave me dap![]()
But there was a way to get passed them lol. You just had to have the timing rightIt's funny, in those games, moments like that were unequivocally cheap. Like cheap just to be cheap too (possibly contraints of hardware/tech/game design at the time) and getting hit during a jump in those parts equaled certain death. In this game, getting hit during a jump in similar situations grants you the ability to kick jump again, to whereas it may actually even save you from death rather than most certainly cause it.
Agreed. That is one thing that I definitely felt like was missing and it could have been done easily. I feel like in general games hold your hand these days. There are a ton of NES/SNES and Genesis games i never saw the end of until emulation with save states and YouTube because back then you had to beat everything in one sitting or with limited lives.It's interesting that they used items to adjust dificult like they did. But they missed an easy difficultysetting lay up in not making a mode just like the original games where you have a small number of limited lives and limited continues. I believe the original games, you had maybe 3 lives and about 2-3 continues and this was to outright beat the game. Not just a level or anything. No level selects either. Just a 1-shot playthrough essentially, as if you ran out of continues, you're sent back to the very beginning of the game. They could've did this with a special kind of trophy or in-game costume or other select in-game item that you could only get if you chose this mode from the onset of playing your first time and was how you beat the game.
i know thats why is said "if you fukk with metroidvanias and soulslikes" just saying devs are solidBlasphemous is dope but this is an action platformer, not a metroidvania/soulslike.