Hmm, for curiosity sake, I'll run it and see. I did buy it like I said I would. I'll come back to report performancemixed on steam, performance is ass
Hmm, for curiosity sake, I'll run it and see. I did buy it like I said I would. I'll come back to report performance
No, people don't read. That's the problem a lot of times. Yes, it looks diablo-esque visually but at no point in time has Moon presented this game as such.A lot of people complainging in the era thread they were deceived into believing it was a diablo-like instead of souls-like combat lol
Like i don’t get it am I the only one that pays attention to how games play and how they’re marketed in trailers? I always knew this had souls style heavy combat, which is why im interested in it. I hate diablo hack n’slash canon fodder enemies.
Feels ike similar criticism of people playing stellar blade and wanted Bayo combat despite none of the marketing being focused on combos and air juggles
Gematsu
@gematsu.com
No Rest for the Wicked Early Access ‘The Breach’ update now available Moon Studios has released "The Breach" update for the Early Access version of No Rest for the Wicked, the developer announced. It adds various new content, including new areas, stories, weapon archetypes, enemies, and more.
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www.gematsu.com
No Rest for the Wicked Early Access ‘The Breach’ update now available
Moon Studios has released "The Breach" update for the Early Access version of No Rest for the Wicked, the developer announced. It adds various new content, including new areas, s