Me and my friends all played the shyt out of Mortal Kombat 1 and it wouldn't be out of place to have a faded Gamepro magazine with all the fatalities printed out if you ain't already had a binder leaf ductaped to ya living room Tv with the one dial and no remote incase you ain't memorized that shyt, but when MK2 came out and a breh came over and knocked one of us off the stage.
We ain't played World Heroes or Street Fighter whatever that whole summer, I tell you that much.
Before games like Eternal Darkness fukked with your head and Silent Hill took you out of that Gungho Action Cowboy roll you thought you could have employed from your Resident Evil days, ain't no game ever really made you feel THAT creeped out after you turned it off like the first time you fought Psycho Mantis from metal gear 1.
Now I don't care how many folk go

Oh that ain't nothin', I wasn't scared, I ain't this, I ain't that. fukk that. They lied. Making the controller move was child's play

. Talking about how I saved often and was cautious around traps, bleh,

It's a game, but when he started telling me about my other fukking save files from different games.

I mean how the fukk he knew I was playing Castlevania and Azure dreams?!?!
I already knew we was in for some bullshyt ever since the game asked you to look at the back of your cd case for a codec, but I never expected that shyt. shyt was dope.
Last but not least. GTA 3. All of it. It was one of the first open world games I played that allowed me to pretty much just wreak havoc in that shyt, steal any car you wanted and watch dozens of of the same people walk about with that funny NPC chatter. I can't remember playing any other game like it at the time but from the music, to the commercials, the in game lore and characters, shyt was just piff.