PS4, Xbox One Takes 8x Dev Time of Current-Gen Consoles

Tunez

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Despite already creating a powerful set of tools to make video games called MT Framework, Capcom gave clearer insight into the Panta Rhei engine, the Japanese developer’s new technology platform for making video games on PlayStation 4 and Xbox One.

The news was shared via a Capcom investor relations interview you can read here.

During the last console generation, Capcom internally developed MT framework, an engine to improve efficiency and quality of its game development. “However, we have run into some problems and limitations while using this framework, ” Masaru Ijuin, Senior manager of Technology Management at Capcom said. “Looking ahead to the development of games for next-gen consoles, we felt we needed to completely overhaul the development environment to better cope with the increasingly complex hardware. That's pretty much why we started developing this new engine.”

When asked what the limitations of the MT Framework Engine, Ijuin gave more specific information. “It’s clear that heightened game quality leads to a rise in the number of man hours. The amount of work involved in making games for next-gen consoles is eight to ten times greater than what is required for the current generation of consoles.”

Ijuin does highlight that Capcom passed on the decision to upgrade MT Franework and chose to build a brand new engine instead. “Improvements to "MT Framework" might have reduced the work time from one hour to 30 minutes. We sought to go beyond that and shorten those 30 minutes to ten, ” Ijuin said.

http://www.ign.com/articles/2014/01/13/ps4-xbox-one-takes-8x-dev-time-of-current-gen-consoles
 

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capcom:pacspit:
this x86 architecture should be easy to code across pc,xb1, and ps4 platforms
I think its more of a Japan thing. The Playstation was always a bytch to develop for. Sony didn't get the hint until the PS4

The XB1 is basically PC architecture so I don't think porting is the issue. I'm sure PC games of this caliber take longer to make as well
For XB1 specifically, it is using a different method. They are trying to lead the charge in this department
And they expect this new way to be the norm in 3/4yrs. If that does become the standard?
Then that will also reduce the time it takes to make.

TBC
 

daze23

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Capcom is just lazy. So if (Ps3/360) game takes normally takes 2-3 yrs. Then a PS4/X1 game takes up to 24 yrs to dev. :damn:

yeah, the implications of the math is kind of silly. I'm not sure what he meant
 

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The number is probably a bit hyperbole. But I'm sure it takes more time on the new consoles.

As powerful as the systems are, games don't scale themselves. Devs have to fill all that power up with hard work. The new consoles can push all new detailed textures, but the artists have to create those textures. Worlds can be larger, A.I. Smarter, but somebody has to code it.

It's amazing to me that they are not raising prices on the games.
 

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The number is probably a bit hyperbole. But I'm sure it takes more time on the new consoles.

As powerful as the systems are, games don't scale themselves. Devs have to fill all that power up with hard work. The new consoles can push all new detailed textures, but the artists have to create those textures. Worlds can be larger, A.I. Smarter, but somebody has to code it.

It's amazing to me that they are not raising prices on the games.
Depends on the engine they use.
All the extra features you mentioned were available last gen, but they couldn't be used cuz the systems was less powerful. They always was there to use tho (hence the Pc version)

So what I was reading was if an engine is already complete, then development time could be less. And that was the expectation this gen. That ultimately development times would be less cuz of the engines in place, and being able to use more in game assets for stuff like cut-scenes. No longer needing to add stuff for that/etc.

But it all depends on if an engine is ready to rock n roll or not
 

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I thought it was clear, it takes longer to make games this gen than last :troll:

that's easy to understand. but the time being "eight to ten times greater" seems a little extreme...
 

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Depends on the engine they use.
All the extra features you mentioned were available last gen, but they couldn't be used cuz the systems was less powerful. They always was there to use tho (hence the Pc version)

So what I was reading was if an engine is already complete, then development time could be less. And that was the expectation this gen. That ultimately development times would be less cuz of the engines in place, and being able to use more in game assets for stuff like cut-scenes. No longer needing to add stuff for that/etc.

But it all depends on if an engine is ready to rock n roll or not

The engine doesn't matter. I'm sure some are better than others, but it just boils down to basic physics.

In order to utilize more power, your gonna need more resources
 

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The engine doesn't matter. I'm sure some are better than others, but it just boils down to basic physics.

In order to utilize more power, your gonna need more resources
Engines utilize all that. So if you have one in place already, then its easy to implement all that
Windows 8.1 has a bunch of tools that makes stuff like this easy as well :manny:
 

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Engines utilize all that. So if you have one in place already, then its easy to implement all that
Windows 8.1 has a bunch of tools that makes stuff like this easy as well :manny:

You're just not getting it. The engine doesn't create art, textures, assets, worlds, by itself. It can make it easier, but ultimately someone is gonna need to do the work
 

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If you read, he is playing with words. He said games take 8x more work to create..but also stated that they hope the framework will enable 5-6x easier game creation.
I don't know how it would be much harder to create games for these consoles when PC has been at this level for quite a while. Problem probably comes in with the fact that cap com has never made a game which can max out a PC
 

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So you're telling me, they're better at coding on the platform they've been doing it on for 8 years vs the one that's barely been out for a year?

Unfathomable. How can this be???? :ohhh:
 
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