Sony: 30 Exclusive PS4 titles in development, 20 in Year One

Hiphoplives4eva

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black love, unity, and music
nikka :wtf: you're one of the most worthless posters on here...at least courtdog/meachs troll game is :ohlawd: status

Don't ever quote me again :laff:

Hey fukk boy. Ya mom's aint shyt.

Secondly, my posting game is legendary status. My rep in these streets runs deep. It's not my fault your simple ass isn't able to process the advanced level posting ya boy is putting out. Now take your unknown ass elsewhere fakkit. Peasants shouldn't throw rocks at the throne.

:pacspit:
 

MeachTheMonster

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:mindblown:

What games? Every game i've played with qte has a consequence for not pushing the button. This one doesn't.

You play god of war. You're beating up an enemy. Once the enemy's health gets low a button prompt appears above his head. If you hit that button an execution animation starts, if you don't hit that button you can still continue the to fight and kill the enemy.

It's like this in plenty of games. I'm not sure where all the confusion is coming from.
 

PS5 Pro

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You play god of war. You're beating up an enemy. Once the enemy's health gets low a button prompt appears above his head. If you hit that button an execution animation starts, if you don't hit that button you can still continue the to fight and kill the enemy.

It's like this in plenty of games. I'm not sure where all the confusion is coming from.
Its very simple bruh, look at this thread title. We about to be 10pgs deep and they haven't named 10ps4 exclusives YET. How the fukk can 20 of them be out in year one, but there isn't even a name yet :what:
I know games take longer than a year to create. So if they really had 20 games on deck, ready for year one we'd of seen them already. So it will be a bunch of bullshyt titles or otherwise they'd be hyping up all the games you can get... ONLY ON PS4 :blessed:

Or is the "We'll tell you 2 days before they go gold" way the new gen standard :stopitslime:'s

So look what they have to resort too...
Ryse will be the new genji
If a game looked good, a man who does not swallow love muscles would acknowledge that. I love Uncharted which is not about to land on PS4 until 2015 because naughtydawg can't put put UC3, then Last of US, then UC4 back to back to back years (but too many of you think that) Infamous looked ok, but the gameplay was repetitive in previous titles to plenty of gamers. Not all, but most which is why the series overall isn't highly sought after. It does look good. Everything else, I wont comment because you might get mad. But my point is you guys are going out your way to shyt on RYSE which was the most next gen looking game hands down by everyone at E3. Once the control issues was talked about, PS4 gamers then tried to say the game looks like shyt :dwillhuh:

Its weird and troubling how people will straight up LIE to themselves. Logging off would be a wonderful idea for most of you (Story Tru)
 

GoldenGlove

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So basically what it is is during a fight a mini movie will break out and kill the enemy for me? :dahell:

:wtf:

They are QTEs, you and the developer are arguing semantics. You're damn near saying verbatim what the developers said, when anyone with some eyes can see for themselves what's going on. The game looks like shyt, period, the character movement was not fluid at all nowhere near God of War which is what you clowns keep trying to compare it to. It is a kinect game at it's core and it shows.

By the way what resolution is it running in "60fps", drop a link for me :russ:

:laff: :laff: :laff: :laff: :laff:
 

502Nels

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You play god of war. You're beating up an enemy. Once the enemy's health gets low a button prompt appears above his head. If you hit that button an execution animation starts, if you don't hit that button you can still continue the to fight and kill the enemy.

It's like this in plenty of games. I'm not sure where all the confusion is coming from.

If you don't hit the button THE FIGHT CONTINUES. The battle ends in this no matter if you hit the button or not. You don't see the difference?
 

MeachTheMonster

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If you don't hit the button THE FIGHT CONTINUES. The battle ends in this no matter if you hit the button or not. You don't see the difference?

That's not true here. It's been thouroghly explained by the devs and detailed in hands on reports. The demos had limited animations, but basically you either choose to hit the promoted button for a spectacular kill and some bonus points/health/xp or you complete a more normal kill and don't get those rewards. The way the combat works you will always get a "kill animation" but that animation is not automatic and it is dictated by which buttons you press and the timing of those button presses. Which is why the button prompts can be turned off completely and then you have to pay attention to the movement of the characters in order to get the "special kills"
 

ChrisDorner

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Its very simple bruh, look at this thread title. We about to be 10pgs deep and they haven't named 10ps4 exclusives YET. How the fukk can 20 of them be out in year one, but there isn't even a name yet :what:
I know games take longer than a year to create. So if they really had 20 games on deck, ready for year one we'd of seen them already.

Or maybe.. Just maybe..

They're waiting for another time to announce the rest :gladbron:

Your lack of common sense is amazing sometimes
 
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