SteamVR coming to GDC 2015

daze23

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I guess they partnered with HTC

http://www.htcvr.com/



Imagine standing on the bridge of a starship rocketing across the galaxy, or strolling through the streets of ancient Rome, or shrinking down to subatomic size and watching molecules collide. Now Re-imagine.

HTC’s Vive headset, powered by SteamVR, pulls those virtual worlds off your computer screen and into your home. You’ll experience sights and sounds vivid and lifelike enough to transport you to another place, another time—whole new realities with limitless possibilities.

The Visuals:
A 1,200 by 1,080 pixel screen in front of each eye, with refresh rates of a blistering 90 frames per second, displays photorealistic imagery that fills your field of vision in all directions, eliminating the jitter common to previous VR technologies and transporting you to another world.

The Audio:
Plug your favorite set of headphones into a jack located on the side of the Developer Edition headset.

Tracking and Room Scale:
A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree, allowing you to look around the virtual environment naturally. Couple the headset with a pair of Steam VR base stations to track your physical location (in spaces up to 15 feet by 15 feet) – get up and walk around inisde the virtual world!

Custom and Game Controller:
Ergonomic VR game controllers in each hand allow you to use virtual objects and interact with the virtual world. The position of each controller is tracked in space, allowing developers to simulate a wide range of activities and interactions.
 

daze23

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B_BaNCXU4AAaBaC.png:large
 

daze23

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looking good



there should be a lot more info in the next few days. I think Valve has their thing at GDC tuesday
 

daze23

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http://www.techradar.com/reviews/wearables/htc-vive-1286775/review

Early verdict

I'm getting to the verdict now because, well, there's not really much I can say about the HTC Vive system without telling you about what it's like to actually use, which will happen on Wednesday evening.

It's a plastic headset that really doesn't look very different to anything else you've seen out there - but trust me, if / when you get to use one, you're going to see it's a massive game changer.

Will you get one as soon as it's announced? Well, it depends on the developer ecosystem, but it sounds like many games will be ready for the late 2015 launch. I really hope this takes off, as it's something that really pushes on the ability of technology in the home.
 

daze23

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https://steamdb.info/blog/valve-at-gdc-2015/

Tuesday
11:15am-12:15pm: Physics for Game Programmers: Robust Contact Creation for Physics Simulation by Dirk Gregorius (Valve)

3:00pm-4:00pm: Physics for Game Programmers: Physics Optimization Strategies by Sergey Migdalskiy (Valve)

Wednesday
10:00am-6:00pm: GDC expo: Valve doing press demos of HTC Vive, showing off new Steam Controller/Machines etc.

5:00pm-6:00pm: Advanced VR Rendering by Alex Vlachos

Thursday
10:00am-6:00pm: GDC expo: Valve doing press demos of HTC Vive, showing off new Steam Controller/Machines etc.

10:00am-11:00am: glNext (now named Vulkan): The Future of High Performance Graphics (Presented by Valve)

Talk description:

A technical preview of the Vulkan API, with advanced techniques and live demos of real-world applications running on Vulkan drivers and hardware.


Gabe Newell on Vulkan:

Valve and the other Khronos members are working hard to ensure that this high-performance graphics interface is made available as widely as possible and we view it as a critical component of SteamOS and future Valve games. (source)
 

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http://www.techradar.com/reviews/wearables/htc-vive-1286775/review

Early verdict
I'm getting to the verdict now because, well, there's not really much I can say about the HTC Vive system without telling you about what it's like to actually use, which will happen on Wednesday evening.

It's a plastic headset that really doesn't look very different to anything else you've seen out there - but trust me, if / when you get to use one, you're going to see it's a massive game changer.

Will you get one as soon as it's announced? Well, it depends on the developer ecosystem, but it sounds like many games will be ready for the late 2015 launch. I really hope this takes off, as it's something that really pushes on the ability of technology in the home.
I can't stand tech hype :snoop:
 

daze23

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they just announced a $50 streaming box called "Steam Link"

http://www.pcgamer.com/valve-announces-50-steam-link-streaming-box-and-steamvr-for-november-release/

According to a press release, "Steam Machines, Windows PCs, Macs, and Linux PCs will be able to take advantage of" Steam Link, which "allows you to stream all your Steam content from any PC or Steam Machine on the same home network. Supporting 1080p at 60Hz with low latency, Steam Link will be available this November for $49.99, and available with a Steam Controller for an additional $49.99 in the US (worldwide pricing to be released closer to launch)."

ss_1fb6714060f1100ba1dc77a99f5059448ef98f86.1920x1080.jpg


edit: I guess that means the Steam Controller will also be $50
 
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daze23

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here's a pic of the headset, the two controllers (one for each hand), and the two positional tracking cameras

B_RzwTiUQAEwyBU.jpg
 
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