Steve Jobs Father of the year :troll:

MikelArteta

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Goatganda the pearl of Africa
Her mom, Chrisann Brennan, had Lisa when both she and Jobs were 23 in 1978 — but he publicly denied he was her father until 1980, when the San Mateo district attorney forced him to take a paternity test and provide child support.

The court required Jobs to cover child support of $385 per month, which was then increased to $500 a month — plus back payments — and medical insurance until Brennan-Jobs turned 18. Four days after the case was finalized, Apple went public and Jobs became worth $200 million, his daughter wrote.
:mjlit:


She also recalled believing that her father replaced his Porsche every time it had a scratch and asking whether she could have one when he got rid of it.

"You're not getting anything," she said he responded. "You understand? Nothing. You're getting nothing."
:mjlit:


She uses the Apple Lisa, the failed precursor to the Macintosh, as a metaphor for her attempts to belong to her father.
"Was it named after me?" she asked her father at one point.

"Nope. Sorry kid," he responded.

:smugfavre:


Brennan-Jobs' relationship with her father could be turbulent. After some fights, Jobs cut his daughter off financially, forcing her to borrow tuition money from neighbors and her father's Apple associates at times.

:feedme:


even on his deathbed

On one such visit, when her dad was so sick he could barely get out of bed, she sprayed herself with expensive rose facial mist she’d found in his bathroom before going to say good-bye.

“When we hugged, I could feel his vertebrae, his ribs. He smelled musty, like medicine sweat,” she wrote.

Brennan-Jobs, now 40, turned to leave and that’s when her dad called out, “Lis?”

“Yeah?” she asked.

“You smell like a toilet,” she recalls him saying.

By that point Brennan-Jobs writes she’d already given up on “the possibility of a grand reconciliation, the kind in the movies” with her famous father, who died at 56.

:whoo:

 
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Golden Era/Drama free Zone

Brennan-Jobs, now 40, turned to leave and that’s when her dad called out, “Lis?”

“Yeah?” she asked.

“You smell like a toilet,” she recalls him saying.

By that point Brennan-Jobs writes she’d already given up on “the possibility of a grand reconciliation, the kind in the movies” with her famous father, who died at 56.

:whoo:


this sh1t is hilarious

those last etherous words

then he dies like 10 min later

:dead:
 
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Let A Fro Be A Fro

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He's also best friend of the year.

Breakout was released in April 1976.

Nolan Bushnell put out the word at Atari that he would pay anyone who could design the game and reduce the number of ICs that it used, $100 per IC removed from the design. Steve Jobs, at the time a low-paid technician at Atari, accepted the challenge. He originally attempted to work on the design himself, but soon found himself in way over his head. He then brought in his friend Steve Wozniak, who liked to hang out at Atari and playtest the new games as they rolled off the assembly lines.

Woz and Jobs stayed up for four days working on the design. Woz would work on the game at night, take a small catnap, go to work at his day job at Hewlett-Packard, and then return home at night to resume work on the design. In the end, Woz reduced the design down to 42 ICs, and both he and Jobs contracted mono from staying up for four days straight working on it. Jobs received a $5,000 bonus and told Woz it was only $700 and gave Steve Wozniak his '50%'... $350.

Years later this truth would come out and it would add to the already increasing friction between the two which eventually lead to Steve Wozniak quitting Apple. Meanwhile at Atari, the Breakout design was ingenious, however no one could figure it out so production could not begin. Al Alcorn says about Woz's design, "It was remarkable... a tour de force. It was so minimized, though, that nobody else could build it. Nobody could understand what Woz did but Woz. It was this brilliant piece of engineering, but it was just unproduceable. So the game sat around and languished in the lab".

Breakout arcade video game by Atari, Inc. (1976)
 

Auger

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Steve and Woz were friends? Wasn't that played up by journalists?

I always assumed their relationship was strictly professional.
 
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