Sucker Punch (Infamous Dev) Suffers Lay-Offs, all is not well in Sony land

Dominic Brehetto

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Its like you idiots just started following the industry in the last six months.



This is standard practice. Once a project finishes lay offs happen. They finished infamous, now they just finished the DLC first light.



They lay off staff as they plan out their next game. Once they ramp up for the game they hire more staff.



Rinse and repeat. Standard industry practice. Turnover in the industry is an endless cycle.




Pretty much the only studio that doesnt do it is Nintendo.


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