The Xbox Series S is starting to sound like a mistake

winb83

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900p to get 60FPS on Yakuza: Like a Dragon. Cut ray tracing on DMC5SE. This is not basically the same thing as the Series X but at 1440p instead of 4K. This could be the weak link of this console generation like the VCR Xbox One was of last generation.
 

Diondon

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The Mad Titan

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It's on the game dev's.

He literally said "I know it's up to this" and then goes on about why he's concerned.

:beli:
 

drifter

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Chances are if you care anything about ray tracing and the rest of the stuff you already know which box to buy, so it's only a mistake to ppl that subscribe to Digital Foundry and this guy.

For everyone else that wants a basic next gen experience, it's fine enough.

It's on the game dev's.

He literally said "I know it's up to this" and then goes on about why he's concerned.

:beli:

The cheaper PS5 having the same hardware as the base model minus the drive more than likely means devs will cater to the higher spec boxes.

Which means the S would show its limitations pretty early in the generation, he's not wrong. You're probably talking a 360 vs PS3 multiplat difference where third parties just didn't care to work on PS3.

But like I said before, the type of people that are attracted to the S won't care about these differences.
 
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