This fan made 3D Sonic game "Sonic Project Hero" looks crazy

The Phoenix

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I haven't been a fan of Sonic games since....well....since Sonic 2. LOL. But that 3D fan made game looks damn good in my opinion.
 

Slystallion

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area looks kind of empty and I can see players just wandering now knowing what to do. But I guess like a Super Mario galaxy with Sonic elements can work
 

Fatboi1

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Looks terrible, all 3D sonic games should be made in the same vein as Sonic Generations.

area looks kind of empty and I can see players just wandering now knowing what to do. But I guess like a Super Mario galaxy with Sonic elements can work
It's a work in progress. Obviously the real game isn't going to be set in a barren landscape with nothing in it. Come on guys you seriously thought this? It's more to showcase the movement and graphics, not level.
 

Kaydigi

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It's a work in progress. Obviously the real game isn't going to be set in a barren landscape with nothing in it. Come on guys you seriously thought this? It's more to showcase the movement and graphics, not level.

It still doesn’t look good to me, even with full texture mapping.

It looks like another Mario64 clone instead of fast paced crazy scrolling like the og Sonics and generations.
 

Fatboi1

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It still doesn’t look good to me, even with full texture mapping.

It looks like another Mario64 clone instead of fast paced crazy scrolling like the og Sonics and generations.
This makes no sense either. This isn't a level or anything at all, it's literally just Sonic moving around and jumping. this is just a demonstration of how Sonic would move around. The "level" even if "fully textured" isn't even a level. It's literally nothing, it's just physically a space, an empty space with no logic, no "obstacle" or anything. Saying it looks like a Mario 64 clone doesn't make sense because Mario 64 is a complete game, this isn't even a level yet.

From the YT video itself:
Q: Some other features are missing (e.g. Jump Pads, Vaulting)...What happened to them?

A: Most "missing" features are scrapped.


Q: Is this an "engine"?

A: No...For now...Well at this point I'm not even sure what it is or isn't. Seems to me like an amalgamation of mechanics and features that have little reason to even be there, as well as little relation and contribution to each other.

Q: Are you going to disappear again? A: Nope... I'll try to post stuff more frequently.

Q: When can we expect a release?
A: When I manage to make an actual stage.

Q: Wait...is that it? I'm underwhelmed...
A: Have you even bothered to stick 'till the end?


This isn't even a stage lol.
 

Auger

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Even though the it's a demo, the areas look pretty sparse.

How would you design levels around those gameplay mechanics? With it be a free roaming open world design or a more guided and linear experience?
 

Spliff

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3D Sonics were always most fun with linear stages like the Day Stages in Sonic Unleashed.

I can't see a sandbox Sonic being much fun once the novelty ends.
 
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