To help combat overheating Sony will have game specific updates

PS5 Pro

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They said they will monitor how systems heat up (how they gonna do that :dame:) and then you'll get system updates dependant on how much each game taxes the system :patrice:

If all of this was explained a long time ago I'd understand because that would be a design element. Telling us this 2/3 weeks before launch sounds like a bandaid to me.

Sony will optimize PS5 fan performance with software updates using individual game data

What are your thoughts coli?
 

ItWasWritten

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They said they will monitor how systems heat up (how they gonna do that :dame:) and then you'll get system updates dependant on how much each game taxes the system :patrice:

If all of this was explained a long time ago I'd understand because that would be a design element. Telling us this 2/3 weeks before launch sounds like a bandaid to me.

Sony will optimize PS5 fan performance with software updates using individual game data

What are your thoughts coli?


Don’t understand the basic concepts of fan control and heat management brehs :mjlol:
 

PS5 Pro

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I figured FlabStation Larry stans are programmed to deflect so let me pull up the quotes so you can begin to see what it is...

Various games will be released in the future, and data on the APU’s behavior in each game will be collected,” Ootori says. “We have a plan to optimize the fan control based on this data.” Ootori explains that multiple temperature sensors are placed on the console’s main board to collect data while the APU runs any given game, and that data is what will allow Sony to optimize the fan going forward on a per-game basis.
It's right there in black n red. But here's where shyt don't add up. This is stuff you talk about during the cerny ps5 reveal thing they had. And if you pay attention to how things are worded. Games released in the future, data will be recorded.

BUT THERE'S MULTIPLE TEMPERATURE SENSORS ON THE SOC SO WHY WOULD DATA NEED TO BE COLLECTED? THE TEMP SENSORS SHOULD THEN DECIDE, NO NEED TO SEND DATA TO DO IT UNLESS THERE'S SOMETHING ELSE THEY ARE ANTICIPATING.

Right? That's what the sensor is there for. If I'm wrong please break it down for me so I can get a system at launch (Story Mandatory)
 

PS5 Pro

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So the console adapting to the demands of each individual game and improving itself is a bad thing to you? Lmao
Is that what this is, because Mark Cerny said nothing about this hence why it's newsworthy today.

And because it's PlayStation you're refusing to look at it for what it is. Sony sure as hell not gonna say heat issues. You didn't attempt to clarify because you're afraid to entertain the question.

So when you're done doing the fanboy bit, how about you participate in this very real issue. It has temperature sensors, why would that data need to be collected and then applied via an update? What's the temperature sensor for, isn't it to track the temperature? Then the fans will react accordingly but no... Sony gotta tell them fans via an update that they gotta put in overtime? And this sounds like everyday normal stuff? You sure about that?
OP is used to playing on a console that does not give a shyt, forgive him for his ignorance
I have an Xbox one x and my day one Xbox still works fine :yawn:
 

MeachTheMonster

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The liquid metal stuff is want y’all should be worried about.


“The PS5’s SoC is a small die running at a very high clock rate,” Ootori said. “This led to a very high thermal density in the silicon die, which required us to significantly increase the performance of the thermal conductor, also known as the TIM, that sits between the SoC and the heatsink.”

That need led Sony to go with liquid metal.

If liquid metal is a better thermal-interface material than paste, then why would you ever use the latter over the former? Well, liquid metal is a challenging substance to work with.

It’s difficult to apply because it’s electronically conductive. The risk is that it could get on other parts in a system and cause them to short out or malfunction. Liquid metal also moves around a lot, which makes it difficult to ship to consumers. Finally, previous liquid metal alloys used for this application weren’t very durable. This led to situations where you would have to reapply the TIM regularly.:huhldup:

Sony in trying to be as cheap as possible used some risky new shyt. They say they’ve figured it out, but we will see
 

Fatboi1

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The liquid metal stuff is want y’all should be worried about.


“The PS5’s SoC is a small die running at a very high clock rate,” Ootori said. “This led to a very high thermal density in the silicon die, which required us to significantly increase the performance of the thermal conductor, also known as the TIM, that sits between the SoC and the heatsink.”

That need led Sony to go with liquid metal.

If liquid metal is a better thermal-interface material than paste, then why would you ever use the latter over the former? Well, liquid metal is a challenging substance to work with.

It’s difficult to apply because it’s electronically conductive. The risk is that it could get on other parts in a system and cause them to short out or malfunction. Liquid metal also moves around a lot, which makes it difficult to ship to consumers. Finally, previous liquid metal alloys used for this application weren’t very durable. This led to situations where you would have to reapply the TIM regularly.:huhldup:

Sony in trying to be as cheap as possible used some risky new shyt. They say they’ve figured it out, but we will see
I love how you leave out the rest of the article you copied that from :laff:

But Sony has obviously solved these engineering complications.

“We have spent over two years preparing the adoption of this liquid metal cooling mechanism,” Ootori said. “Various conceivable tests have been conducted during its adoption process.”

Earlier this year, Sony patented an insulating sheet that basically acts as a corral for the liquid metal. This is likely key to dealing with the conductivity and shifting issues.

Sony also isn’t the only company doing this. Asus is shipping its first laptop with a liquid-metal TIM this year. And that likely speaks to advances in the durability of the alloy.
:banderas:PlayStation 5 uses liquid metal — here’s why that’s cool
 
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