What FF game do you think had the best battle system,

Diunx

Probably drunk
Joined
Nov 18, 2013
Messages
19,448
Reputation
3,012
Daps
58,350
Reppin
nightset
12 by far.

I do like that in X they force you to use the different skills from the characters, something missing in a lot of JRPGs nowadays.
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
30,308
Reputation
9,673
Daps
78,117
Reppin
Outer Heaven
OG 7 was my favorite
Runner up to 13
The recent ones are fun but don't feel "Final Fantasy" enough for me.
I'll tell you what though, if Square takes notes from Expedition 33 and jacks elements from their battle system I'm not gonna be mad at all.
 
Last edited:

Th3G3ntleman

Superstar
Joined
Apr 30, 2012
Messages
15,109
Reputation
-2,681
Daps
55,329
Reppin
NULL
There really isn't a difference in the core battle system mechanics from the original NES games until 10.

12 is the first major departure, 13 was a variation of the previous core systems, 15 is the move to action oriented gameplay and 16 fully embraced action. Remake to me has a lot of similarities to 15.

I think 12 is the most unique of the games in away. Its pretty much an off-line MMO but none of the other mainline games play like it. If you including non-mainline games than its Tactics clearly.

Tactics
12
Remake

in order for me.

I feel like rating the progression/side systems is a more interesting conversation.
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
62,796
Reputation
8,290
Daps
114,997
Currently, I wouldn't mind if Rebirth was the base combat system used for FF games going forward. Rebirth is smooth, looks beautiful, has depth and retains some of the staples old FF games had such as nerfs/buffs and other elements.

Turn based? FF XIII was amazing. If they ever made a turn based FF game again something like XIII would be fine. X was great as well. For me anything that has technical depth, looks great and has amazing summons is all I care about. I don't remember the fine details as it's been years since I played but I wouldn't mind a new one with a turn based system.
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
62,796
Reputation
8,290
Daps
114,997
Rebirth also has that cinematic flourish to it without completely compromising the rpg mechanics
:ohhh:
It basically took the "cinematics" from summoning and made it seamless within the gameplay which is why I love it so much. Seeing all the shyt going on in battle with everything looking so smooth never ceased to impress me.
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
85,105
Reputation
7,338
Daps
184,785
Reppin
Duckburg, NY
giphy.gif
 

Umoja

Veteran
Joined
Dec 29, 2016
Messages
16,567
Reputation
3,780
Daps
112,038
Rebirth. I don't really see it as a conversation.

Preferences can vary but as far as perfecting what it set out to do, be an action role playing game, it has set the standard.
 
Top