Stole this from the other place but its pretty interesting to say the least. I don't think people can wait 4 to 6 years for new titles and sequels like that is almost a console life cycle. Do you think we will see more console games releasing like titles on Steam which is in development but still playable?
www.axios.com

Axios Gaming
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Longer game development cycles for big-budget games are here to stay, Xbox game studios chief Matt Booty tells Axios.
Why it matters: Top development teams that once put out a few games a decade may soon be lucky to put out more than one.
That’s been catching people inside and around gaming by surprise, Booty says.
What they’re saying: “I think that the industry and the fans were a little behind the curve on sort of a reset to understand that games aren't two or three years anymore,” he said, specifically referring to development cycles for high-end, big-budget games such as the ones Xbox mainly publishes.
“They're four and five and six years.”
The broader context for his comments was the slowdown of releases from many of Xbox's studios, including some fallow periods in recent years and belated game reveals from teams the company purchased as many as five years ago.
Between the lines: Booty says the longer creation process is due to the increased complexity of modern games plus the need to reach higher technical marks with 4K-compatible graphics and advanced lighting.
“There are higher expectations. The level of fidelity that we're able to deliver just goes up."
Yes, but: Some games will still be made quickly. Booty believes smaller teams working on indie projects may still be able to make great games in as little as a year, in some cases.
Be smart: The extra time needed to make top games isn’t a temporary phenomenon that can be written off as a short-term fluke from the pandemic.
Says Booty: “Games continue to get more ambitious as an art form.”