thats a lie since we were promised 1080p last gen


exactly this debate is as old as video games.that's absolutely not true.
People have ALWAYS argued about graphics, etc. in games. The reason many blogs/journalists here in the states "don't care" now is that their preferred system of choice isn't up to par with the competition.![]()
that's absolutely not true.
People have ALWAYS argued about graphics, etc. in games. The reason many blogs/journalists here in the states "don't care" now is that their preferred system of choice isn't up to par with the competition.![]()
that's absolutely not true.
People have ALWAYS argued about graphics, etc. in games. The reason many blogs/journalists here in the states "don't care" now is that their preferred system of choice isn't up to par with the competition.![]()
exactly this debate is as old as video games.
Maybe these dudes just never had friends in school and dont remember the 64 vs 32 bit debate or the snes vs sega debates on graphics and shyt arguing with brehs in school
that's absolutely not true.
People have ALWAYS argued about graphics, etc. in games. The reason many blogs/journalists here in the states "don't care" now is that their preferred system of choice isn't up to par with the competition.![]()
and The Last of Us Multiplayer was just meh. 

Replace good level design and combat direction for shytty cinematic 'events' that wear off on the first playthrough, brehs
Naughty Dog can't make a good competitive TPS to save their life. UC2 was ruined by that shytty update, UC3 wasand The Last of Us Multiplayer was just meh.
The shyt I've experienced in UC2/3 made me break my DAS3. Frustrating experience.
I have more faith in Rise of the Tomb Raider than UC4 and I thought that reboot was just
Lack of 60fps in a linear shooter? This gen? lol fukking please



Troll skills +1
You're ignoring all the gameplay improvements to talk about graphics.It's how I feel about the series, not just the upcoming title.
UC4 looks promising but at the end of the game, its main focus is its visual fidelity. It's eye candy, and well I care more about gameplay and performance than consistent visual quality.
Then again you could say performance and visuals aren't mutually exclusive. In that case
I want to see what they do with MP. Will they fix what they broke in UC2 or do more ridiculous bullshyt to the balancing?
You're coming up with these talks about the game only focusing on graphics when the opposite was said.It's how I feel about the series, not just the upcoming title.
UC4 looks promising but at the end of the game, its main focus is its visual fidelity. It's eye candy, and well I care more about gameplay and performance than consistent visual quality.
Then again you could say performance and visuals aren't mutually exclusive. In that case
I want to see what they do with MP. Will they fix what they broke in UC2 or do more ridiculous bullshyt to the balancing?
They've detailed this stuff but everyone else is focusing on graphics ironically. The demo didn't even show any set pieces but somehow people ignore the improvements to the gameplay systems to talk about that obvious.Focusing on navigational freedom for this entry
- Showed multiple paths, one finding an extra cave, other bypassing a group of enemies
- Plenty of side stories if you're looking for them
- In the demo they showed Drake taking a more riskier climbing route, that almost makes him fall in the sea
- All paths have consequences, there's no "Golden path"
- Rehauled A.I system
- Compared Sam A.I to Ellie, but says Sam is a grown up treasure hunter, so he's much stronger than Ellie
- Talk a lot about how weight distribution plays a big role in the animations
- You can attack enemies from all sides with unique animations to them, you wont magically warp in front of them if you punch.