http://www.eurogamer.net/articles/d...er&utm_medium=social&utm_campaign=socialoomph
Why wouldn't they just use the dynamic resolution technology being used in the X1 version. It's obvious they have the capability and that it offers a smoother gameplay experience. Same happened with ghosts. Plenty of other PS4 games would benefit from lower resolutions as well.
Is Sony pushing devs torward 1080p and forcing them to sacrifice gameplay so Sony can keep with the "most powerful" marketing strategy? Are PS4 owners ok with this?
With patch version 1.04 installed, the PS4 version's constant 1080p output comes at a price. We catch dips between the 50-60fps lines during battles through Seoul's streets - with drops to the high 40s caught when throwing the 'threat' grenades to scan the area for enemies. Even in perfectly matched scenes, the Xbox One's performance tends to hold at a perfect 60fps by comparison.
Why wouldn't they just use the dynamic resolution technology being used in the X1 version. It's obvious they have the capability and that it offers a smoother gameplay experience. Same happened with ghosts. Plenty of other PS4 games would benefit from lower resolutions as well.
Is Sony pushing devs torward 1080p and forcing them to sacrifice gameplay so Sony can keep with the "most powerful" marketing strategy? Are PS4 owners ok with this?
. If I'm not mistaking, PS3 sold very well with a $600 (maybe it was $700) pricetag at launch

@ "PS4 games could use lower resolutions."


Wasnt xbox known for paying muthafukkas off in bribes to force parity with companies like ubisoft?
