(Annapurna Interactive) Mixtape - PS5/XBOX/PC

JoelB

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Just beat it. 6.5/10

Didnt care for the characters or much of the music...I did add a few songs to my spotify tho



:ahh:
 

Instant Classic

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I’m 100000000% positive south of midnight is a better game. With better production, a better story, and a better representation of the culture it’s aiming for than this……and we can see the review scores.

If yall don’t unplug from these cacs once and for all…….:francis:
It's funny that there's actual gameplay in South of midnight, better setting, better music, but yet it was panned. Mixtape is not a bad game, but it's clear which setting and narrative would appeal more to the average reviewer
 

CoolinInTheCut

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It's funny that there's actual gameplay in South of midnight, better setting, better music, but yet it was panned. Mixtape is not a bad game, but it's clear which setting and narrative would appeal more to the average reviewer

This thread is hilariously ironic too considering there was just a thread last week where some of the same people here were insisting they dont let cac tweets influence their tastes in games
 

Kingshango

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I know the phrase “industry plant” gets thrown around a lot, mostly as jokes but this game, the reception it’s getting and the people behind it is mad suspect.:patrice:
 

O.Red

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I know the phrase “industry plant” gets thrown around a lot, mostly as jokes but this game, the reception it’s getting and the people behind it is mad suspect.:patrice:
If there's any game that qualifies as an industry plant it's this one:mjlol: It's backed by the daughter of Larry Ellison

I can tell what's coming down the line. The success of the indie market has made AAA take notice, and now the gaming industry is about to look like the record industry in the early 2010s.

Remember all those "mixtapes" (the irony:mjlol:) from "indie" artists that blew up only for you to later find out them nikkas was signed the entire time?:pachaha: You're about to see a flood of 20 million dollar budget "indie" games:mjlol:
 

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Finished the game, and my xbox timer says 3h 35m played. I was afk for parts of the game, so it probably takes 3 hours to finish. Anyway, this is a pure vibe type of game and it's pretty much a walking simulator. Soundtrack is pretty good but I just couldn't connect with the story and characters. I think there's a major disconnect with how this game is going to be perceived. I understand what they're going for but it's a video game and they didn't do a good enough job to make it feel like a game. The major problem going this route is if I compare this to a tv show or movie, then it will look like an awful story. I just can't give a video game a pass if it's a walking simulator

I'm unsure how this game is getting 10s among journalist, but it feels like there's so many games that did a better job. I think you can easily compare this to life is strange series, and that game is much better and it actually has moments where it feels like a video game. One the other hand, this game doesn't have any moments where it feels like it's a game and they just tack on bad mini games. Then there's also something like Artful Escape that is made by the same developer that found ways to connect music to video game mechanics and this game should've followed a similar mechanic. I think the game doesn't do a good job in how they use the music as a gameplay element. I felt there's so much they could've done, but pretty much made an interactive movie

I think there's something going on behind the scenes in regards to this game. I can't believe a 3 hour walking simulator with limited video game mechanics is stiting at a 92 open critic. It truly feels there's somebody backing this game to convince journalist to inflate scores. Personally, I think it's a 6/10 at best because there's so much more they could've done to make it better. I guess the issue could be I'm not the main audience for this game because I've noticed black people and other poc aren't connecting with the game compared to how white people have connected to the game.
 

JoelB

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is it true that there is not a single non-white in this game?
There are a couple in the game. The most popular girl in the game is a cool ass black chick that the main characters look up to.

There's not that many characters at all bc its a short ass game. 3-4 hours max. Basically its 3 white high school seniors on their last day hanging out before one of them has to leave.

The game is basically just a telltale walking simulator + Ferris Buellers Day Off storyline + 80s/90s hipster rock music.
 

MeachTheMonster

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There are a couple in the game. The most popular girl in the game is a cool ass black chick that the main characters look up to.

There's not that many characters at all bc its a short ass game. 3-4 hours max. Basically its 3 white high school seniors on their last day hanging out before one of them has to leave.

The game is basically just a telltale walking simulator + Ferris Buellers Day Off storyline + 80s/90s hipster rock music.
Naw the telltale games have choices that matter and puzzle gameplay you have to figure things out. Also you can fail and need to start over.

Mixtape pretty much just plays itself
 

JoelB

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Naw the telltale games have choices that matter and puzzle gameplay you have to figure things out. Also you can fail and need to start over.

Mixtape pretty much just plays itself
i meant the gameplay aspect of walking and clicking items on the screen. There are no choices tho.

Tellgames arent really known for their difficulty either, they are popular because of the 'choose your own adventure' storyline. Telltale games also have better characters and stories.

This is a linear Ferris Bueller story meant for a specific demographic which probably isnt thecoli
 
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