@TrillaMonsoon @SUBZ @KingDrewI think it's top heavy, after brozay and Houston I don't even know who plays out there lol
The disrespect

@TrillaMonsoon @SUBZ @KingDrewI think it's top heavy, after brozay and Houston I don't even know who plays out there lol

Those dudes would not play...Whose going to come back with horrible talent...If a GM can't improve there team via trade thats their fault...If people get ripped thats just a part of the game...Also a rip to one person may not be a rip to another

I think it's top heavy, after brozay and Houston I don't even know who plays out there lol
"Whose going to come back with horrible talent?"
I agree bro, and that's the point. If you know that you're gonna struggle to win games then you need to limit your trades so you can try to build chemistry and learn your squad. I don't think teams should be punished for losing....but you should be punished for losing if you did a bunch of dumb sh*t and made it hard on yourself.
"If a GM can't improve there team via trade thats their fault"
You ever been in a club with 100 n*ggas and 20 chicks? Everybody won't be fukking something at the end of the night.
The league has 30 teams, and only 2 or 3 make terrible trades. We basically have a race to see which good team can rape a bad teams the fastest. That's silly and unrealistic.
Once one of the competitors rapes a team it starts a domino effect that makes everybody else feel like they have to make outrageous trades to keep up.
"Also a rip to one person may not be a rip to another"
If you're not in the playoffs then your opinion on what is or isn't a ripoff doesn't hold any weight. The purpose of a trade is to improve your teams and win games - not collect assets that you enjoy playing with. If you're not winning games then you can't really speak on who won or lost a trade.
"Whose going to come back with horrible talent?"
I agree bro, and that's the point. If you know that you're gonna struggle to win games then you need to limit your trades so you can try to build chemistry and learn your squad. I don't think teams should be punished for losing....but you should be punished for losing if you did a bunch of dumb sh*t and made it hard on yourself.
"If a GM can't improve there team via trade thats their fault"
You ever been in a club with 100 n*ggas and 20 chicks? Everybody won't be fukking something at the end of the night.
The league has 30 teams, and only 2 or 3 make terrible trades. We basically have a race to see which good team can rape a bad teams the fastest. That's silly and unrealistic.
Once one of the competitors rapes a team it starts a domino effect that makes everybody else feel like they have to make outrageous trades to keep up.
"Also a rip to one person may not be a rip to another"
If you're not in the playoffs then your opinion on what is or isn't a ripoff doesn't hold any weight. The purpose of a trade is to improve your teams and win games - not collect assets that you enjoy playing with. If you're not winning games then you can't really speak on who won or lost a trade.


"Whose going to come back with horrible talent?"
I agree bro, and that's the point. If you know that you're gonna struggle to win games then you need to limit your trades so you can try to build chemistry and learn your squad. I don't think teams should be punished for losing....but you should be punished for losing if you did a bunch of dumb sh*t and made it hard on yourself.
"If a GM can't improve there team via trade thats their fault"
You ever been in a club with 100 n*ggas and 20 chicks? Everybody won't be fukking something at the end of the night.
The league has 30 teams, and only 2 or 3 make terrible trades. We basically have a race to see which good team can rape a bad teams the fastest. That's silly and unrealistic.
Once one of the competitors rapes a team it starts a domino effect that makes everybody else feel like they have to make outrageous trades to keep up.
"Also a rip to one person may not be a rip to another"
If you're not in the playoffs then your opinion on what is or isn't a ripoff doesn't hold any weight. The purpose of a trade is to improve your teams and win games - not collect assets that you enjoy playing with. If you're not winning games then you can't really speak on who won or lost a trade.

I'm looking at it from a motivation standpoint
Like "I better get better or lose my spot"
Not necessarily punishment.. I thought of that idea awhile ago just to keep this league competitive as possible.. I'm all about competition.. I hate playing the bad teams because we're playing 9min quarters.. On the other hand, I love playing you and Sonny and the other good dudes on 9min..
So conflicted![]()

agreed, but you need to do that without messing things up for the teams that are here to compete for wins. This is a competitive semi sim league first and foremost. You can use the single player "My GM" mode if you wanna trade all day.
What about a trade tier systemThere's no way to control it
Limiting the amount of trades isn't right
Neither is voting on whether or not a trade is fair..
The only way to somewhat regulate this is implementing a rule like the bottom 5 teams will be replaced each season.. We don't have enough people that actually want to play in these leagues though
I think you cats are over thinking how many people actively want to play these games in a league...You will have a lot of people who will play 1-2 games these dudes aren't staying especially once they run up on a beat down a few times.

What about a trade tier system
Gold, Silver and Bronze trades
Like you can only trade your 1st round pick a certain amount of times ie.twice
Players rated for 80-85 can only be traded a certain amount of times ie.twice
Players rated 80 and under can be moved as many times as you want
this is a good oneWhat about a trade tier system
Gold, Silver and Bronze trades
Like you can only trade your 1st round pick a certain amount of times ie.twice
Players rated for 80-85 can only be traded a certain amount of times ie.twice
Players rated 80 and under can be moved as many times as you want