Also, I was reading about the game in the newest Game Informer and came across this quote
Antoniades became disillusioned with game publishing early on in his career. Before founding Ninja Theory, the young developer was asked to put together a pitch for a game about Bruce Lee, giving him his first glimpse into the frustrating process.
"I thought, 'Wow! Bruce Lee. This can be great,'" Antoniades says, "You can create the whole story around his life and childhood with key fights, almost like an interactive documentary. I thought that it could be groundbreaking. That's what I pitched, but what I got back was that, 'The demographic that likes Bruce Lee are predominately black, and black people are into hip-hop, so this game is going to have a hip-hop vibe.
And we want some time-travel elements, so Bruce can go back to ancient Japan.' I was thinking, 'What the f--- does Japan have to do with Bruce Lee?' ...Ever since then, I've thought that these people who you think know what they're talking about, some of them just don't know what the hell they're doing."
@ The bolded though.



