Black Myth: Wukong | August 20, 2024 | PS5/PC

iceberg_is_on_fire

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Those fukking weirdos need to stop acting all sanctimonious when it comes to this. Every single person working on the game isn't a bad person and most are just trying to earn a living.

I've listened to both James Brown and R. Kelly in the past week. I dont have time to draw up fake morality about these shyts. I separate the art from the artist.

Game is already paid for so day one with a smile.
 

Animal House

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Those fukking weirdos need to stop acting all sanctimonious when it comes to this. Every single person working on the game isn't a bad person and most are just trying to earn a living.

I've listened to both James Brown and R. Kelly in the past week. I dont have time to draw up fake morality about these shyts. I separate the art from the artist.

Game is already paid for so day one with a smile.
Facts

The discourse around entertainment in general is so boring and tiresome, I find myself chilling with my coffee and joint just thinking. Like why the fukk would anybody want to engage in this fukk shyt ass discourse anymore
smoking-chill.gif
 

Methodical

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Those fukking weirdos need to stop acting all sanctimonious when it comes to this. Every single person working on the game isn't a bad person and most are just trying to earn a living.

I've listened to both James Brown and R. Kelly in the past week. I dont have time to draw up fake morality about these shyts. I separate the art from the artist.

Game is already paid for so day one with a smile.

What's going on? Am I missing something?
 

Rekkapryde

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Facts

The discourse around entertainment in general is so boring and tiresome, I find myself chilling with my coffee and joint just thinking. Like why the fukk would anybody want to engage in this fukk shyt ass discourse anymore
smoking-chill.gif

for clicks and attention.

nothing more nothing less.
 

Chronic

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Black Myth: Wukong is easily among the best and best-looking action RPGs I've played in years, and after 2 hours hands-on I see why the devs don't call it a Soulslike

The problem is that levels are so incredibly detailed that it's frequently unclear which areas are actually explorable, so I ran into loads of invisible walls and dead ends. That said, exploration was pretty minimal because the demo felt more like a boss rush with short sightseeing intermissions. I'm told the full game is more open with several side paths, NPC quests, and secrets, but the world of Black Myth: Wukong doesn't give me a Dark Souls, let alone Elden Ring, kind of vibe. It is, however, a fascinating place.
It seems in the full game, some of the invisible walls will become side paths and hidden rooms
 

Gizmo_Duck

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They fixed the sound of the hits a bit.
Seems to coincide with fast and hard hits now.

It also seems like a lot of this stuff is early game stuff, as he doesn’t have all those extra abilities. I guess its gonna be like Mega Man where you constantly take enemies powers, like the duplication Buddha thing
 
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