Bloodborne patch live (5-15 sec load times after deaths)

Rozay Oro

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Glad I didn't fall into the hype for this game
Their was no major glitches or anything. The reason the loading screen after dying was long to give players time to calm down since its challenging
 

Rain

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Finally. Guess I can start playing this again :blessed:

And feel better about dying :mjcry:
 

Zardoz

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:blessed:Can't wait. Gonna buy this the moment I'm done with GTAV.

Loading time difference from old version to new version in seconds:
First Floor Sickroom 36.7 -> 30.2
Central Yharnam 41.1 -> 33.8
Respawn at Central Yharnam 44.4 -> 18.0
Great Bridge 35.1 -> 29.1
Tomb of Oedon 30.0 -> 25.5
Cathedral Ward 48.3 -> 38.5
Old Yharnam 45.8 -> 31.6
Respawn at Old Yharnam 53.5 -> 21.3
Return to Hunter's Dream from Old Yharnam 12.1 -> 11.6

New loading screen pic:
jpg


Source:
http://www.eurogamer.net/articles/digitalfoundry-2015-bloodborne-loading-times-improved
 

KushSkywalker

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:blessed:Can't wait. Gonna buy this the moment I'm done with GTAV.

Loading time difference from old version to new version in seconds:
First Floor Sickroom 36.7 -> 30.2
Central Yharnam 41.1 -> 33.8
Respawn at Central Yharnam 44.4 -> 18.0
Great Bridge 35.1 -> 29.1
Tomb of Oedon 30.0 -> 25.5
Cathedral Ward 48.3 -> 38.5
Old Yharnam 45.8 -> 31.6
Respawn at Old Yharnam 53.5 -> 21.3
Return to Hunter's Dream from Old Yharnam 12.1 -> 11.6

New loading screen pic:
jpg


Source:
http://www.eurogamer.net/articles/digitalfoundry-2015-bloodborne-loading-times-improved
The respawns after the initial load are signficantly better than that too. Let me find the numbers I read
 

Rozay Oro

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:pachaha:

I guess this patch was to make players furious again.
Maybe lol I honestly didnt mind the length but hated just seeing bloodborne. I like the random item with description like other games. Honestly would take pics or anatomy sketches with notes of random enemies. Idk how far you are but I just noticed the wheelchair goons are fukkin bird ppl with shades lol
 
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