[Bloomberg] Xbox's Hike on Game Pass Shows Cost of Lost 'Call of Duty' Sales (more than $300M across console/pc lost)

The Mad Titan

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To my knowledge, I'm not sure how the few canceled live service games have anything to do with what fans wanted as fans are still getting what they wanted from first party titles.

We just got a new exclusive released and more in track for next year with Saros, Wolverine and Tokon. Not to mention we still have other third party exclusives too with one earlier this year.

The GAAS push from Sony didn't really come at the expense of other things. The one studio that people would've gotten mad at had the GAAS thing kept going was ND since they were supposed to release Factions with fans actually mad it was scrapped.
Sony has raised prices this whole generation, and nickled and dimed yall on hardware especially.


They just reduced hard drive sizes from 1tb to 825gb, crickets...


Y'all just don't care :manny:
 

winb83

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I have post all over here saying changes are coming to gamepass because you get way too much for what you pay for, too me it seemed pretty obvious. It would be like having a subscription service at a high end restaurant that includes all you can eat buffet, free online deliveries, early access, VIP parking, and select free food from other restaurants, plus a rewards program that allowed you to pay for your subscription just buy going to eat there regularly.


Like with everything in ultimate It doesn't matter if it is or isn't profitable. The value you get compared to the price you pay is heavily skewed. It was never intended to stay the way it is.
The entire subscription base covers a number of just about every Xbox Series console sold. Before the Activision acquisition there were people on Xbox that bought CoD. After the acquisition that entire install base that was already on Game Pass no longer needs to buy CoD and they aren't getting more subs really because console sales are tanking.

They literally just gave up millions of copies sold for nothing. It's not even getting too much vs what you pay for it's that the subscription and console install base are intertwined and have maxed out and almost nobody on Xbox needs to buy games anymore. Any ZeniMax/Bethesda game, Activision game, Blizzard game that used to sell on Xbox no longer has to be bought by subscribers that Xbox already had before the acquisitions. Those purchases just didn't move the needle.
 

Scaaar

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We've only been telling them this for years when they acquired Activision and said it was Day 1 on Gamepass. But people argued us down like we don't know business 101 lol. They've created a player base that doesn't want to buy first party games and expect them on Day 1 on game pass. It will never balance out or they recoup their money in that formula so the price increases were inevitable and foretold to anyone who wasn't a stan lol. This is why M$ has to sell their games on other platforms. They need physical copies sold to recoup that money
 

The Mad Titan

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The entire subscription base covers a number of just about every Xbox Series console sold. Before the Activision acquisition there were people on Xbox that bought CoD. After the acquisition that entire install base that was already on Game Pass no longer needs to buy CoD and they aren't getting more subs really because console sales are tanking.

They literally just gave up millions of copies sold for nothing. It's not even getting too much vs what you pay for it's that the subscription and console install base are intertwined and have maxed out and almost nobody on Xbox needs to buy games anymore. Any ZeniMax/Bethesda game, Activision game, Blizzard game that used to sell on Xbox no longer has to be bought by subscribers that Xbox already had before the acquisitions. Those purchases just didn't move the needle.
Look at it like this, even if COD or ABK didn't join gamepass, Gamepass value was way skewed and a price increase was coming regardless.
 

The Mad Titan

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We've only been telling them this for years when they acquired Activision and said it was Day 1 on Gamepass. But people argued us down like we don't know business 101 lol. They've created a player base that doesn't want to buy first party games and expect them on Day 1 on game pass. It will never balance out or they recoup their money in that formula so the price increases were inevitable and foretold to anyone who wasn't a stan lol. This is why M$ has to sell their games on other platforms. They need physical copies sold to recoup that money
:mjlol: :mjlol: :mjlol:
 

Scaaar

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Problem isn't gamepass per say....it's putting high budget games on there Day 1. shyt is retarded.

Once you dangle that carrot you can't take it back either. Now look
They've boxed themselves in. The only logical thing is to keep increasing prices on Gamepass to force people to start buying actual games. I can see Gamepass ultimate eventually hitting $40 a month to play games day 1. That second tier will stay at $20-25 but it will let you play first party games a year after release. It makes sense logically but this is M$ we're talking about lol
 

Scaaar

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exactly.

common fukkin sense.

but they were so pressed since they had no games that they to put the few exclusives they did have on there Day 1 last gen since they punted. Shoulda ended that shyt this gen but they already spoiled their base.

Phil is a moron.
The mediocre white man strikes again.... It's unfortunate that they put Sarah up there now. She's going to take a lot of the heat and is trying to clean up his mess....smh
 

winb83

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We've only been telling them this for years when they acquired Activision and said it was Day 1 on Gamepass. But people argued us down like we don't know business 101 lol. They've created a player base that doesn't want to buy first party games and expect them on Day 1 on game pass. It will never balance out or they recoup their money in that formula so the price increases were inevitable and foretold to anyone who wasn't a stan lol. This is why M$ has to sell their games on other platforms. They need physical copies sold to recoup that money
The thesis was Game Pass would expand beyond needing consoles. They would have people on PCs, dedicated streaming devices, and TVs that weren't traditional console buyers and a $500 box was a giant barrier to entry that would sub to the service because that wasn't required anymore.

The reality is Game Pass was shackled by how many consoles they could sell and when console sales dried up so did service growth. The type of games that console players are into have a limited appeal and the people who don't play them now aren't interested period console requirement or not. There's no real growth to be had between Microsoft and Sony other than at the expense of each other.
 

Gizmo_Duck

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The reality is Game Pass was shackled by how many consoles they could sell and when console sales dried up so did service growth. The type of games that console players are into have a limited appeal and the people who don't play them now aren't interested period console requirement or not. There's no real growth to be had between Microsoft and Sony other than at the expense of each other.

What if it didn't really matter how many consoles you sold because your customer base exist beyond those boundaries? They're at 18 million users right now.

You don't seem to get it. Selling consoles might help further their business model but it isn't their full business model. For Sony and Nintendo to have a customer they have to sell a console first.

You can check my Gamertag I'm far from an Xbox fanboy but even I can recognize greatness.


Yall just be on here talking :pachaha:
 

Fatboi1

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Sony has raised prices this whole generation, and nickled and dimed yall on hardware especially.


They just reduced hard drive sizes from 1tb to 825gb, crickets...


Y'all just don't care :manny:
Yeah we don't care we never seen any threads for those price raises....


Oh wait.
 

Scaaar

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Everyone has the solution they should have gone with. It's fairly obvious they were just destined to fail. There wasn't much they could have done to correct what happened. This isn't a company founded with passion about gaming it's money guys throwing the money from a parent company with infinite resources at the problem. Having a lot of money doesn't guarantee success.

Amazon had gaming aspirations and had a lot of money and where did that get them? Google had gaming aspirations as well. It's easy to say they should just make better games. The reality of that is very complicated.

Game Pass was an attempt to differentiate themselves from their competitors. The growth just wasn't there. The market as a whole doesn't consume enough video games to justify paying for that service especially at a price that compensates them for lost sales.
The market was there they just tried to treat it like Netflix instead of actually building a true video game experience. You can have Netflix on as background noise but playing video games is something entirely different. It was good in concept and still is. They shot themselves in the foot putting all of their triple AAA on there Day 1. Waiting six months to a year would have been perfect. But they have cannibalized their software sales on all of their games. That's why when they put that report out about 5 billion in revenue I was curious about what was actual profit and are they actually putting the budgets of these AAA games on the sheet since technically they should count.
 
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