[Bloomberg] Xbox's Hike on Game Pass Shows Cost of Lost 'Call of Duty' Sales (more than $300M across console/pc lost)

The Mad Titan

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Yeah we don't care we never seen any threads for those price raises....


Oh wait.
Proud beta tester
You in that thread

It's literally MIND BLOWING :mindblown: how people were REALLY thinking GP was the way forward and that Sony should follow suit. Common sense was seen as "stannery" which just made me realize some people were completely blind. With Xbox fans, they were convinced and even when they tried to point the finger at Sony with Playstation Plus, we always was like ":whoa: They're not going to do that, it's not sustainable." and look at where we're at now lol. Sony fans never proposed PS+ as the end all be all, it was just merely a "check this out this if you want..." kind of thing for us. I subbed to PS+ Premium just for two months to finish Tsushima and to try a couple of things. Already cancelled it, I'm not married to subscription plans and only will try it once in a blue moon.
You in this thread.


:mjlol:

Sony stans
 

Gizmo_Duck

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The market was there they just tried to treat it like Netflix instead of actually building a true video game experience. You can have Netflix on as background noise but playing video games is something entirely different. It was good in concept and still is. They shot themselves in the foot putting all of their triple AAA on there Day 1. Waiting six months to a year would have been perfect. But they have cannibalized their software sales on all of their games. That's why when they put that report out about 5 billion in revenue I was curious about what was actual profit and are they actually putting the budgets of these AAA games on the sheet since technically they should count.

There’s just not enough people in the world who care about playing all these games every month, thats the reality. Most people who can even afford a $30 dollars a month subscription are probably too busy trying to earn money to even have time

Even on here with the monthly game threads most people are like “nothing for me”, “backlog” or “I’ll pick up this one thing”

For 90% of the arcadium next year is GTA6 and Wolverine
 

winb83

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Yall just be on here talking :pachaha:
All you're proving is that my thoughts on Game Pass were that they would expand beyond requirement of a console install base and that would allow them to grow. It might have been wrong but in theory it was sound logic.

Congrats you get to take a victory lap for things not panning out. Do you get that same victory lap for all the studios Sony put on live service games that were cancelled / failed / or are having a tough time getting a game out the door and were either closed or have 4-5 years (into the PS6's life) before they can get a game out? 6-7 years into the PS5's life Naughty Dog might have a single game out that isn't The Last of Us remake or port. A whole console generation and the top studio may have 1 remake and a single new title. The same studio in the PS3 era that put out 3 Uncharted games and The Last of Us.

Companies make miscalculations.
 

Gizmo_Duck

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Congrats you get to take a victory lap

giphy.gif
 

Scaaar

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I guess you're saying Sony's choice for "the way forward" was just smarter than Microsoft's? The biggest AAA failure in gaming history in Concord and mountains of cancelled projects as well as several high profile titles that are under major duress like Fairgames and Marathon. Both these companies tried to pivot and both failed at it.

The way you say it's common sense that Game Pass wasn't gonna work the same could be said about attempting to put out boatloads of live service games when there's only so much time in the day for people to play. The masses are already playing live service games on your platform. Ultimately the solution is just attempting to lure them to other live service games they'd be playing on your platform?

At least Game Pass had a theory of lower the entry price to grow the market behind it. That failed but there was a logic to it.
So it had logic behind it but it failed...that would mean the logic was flawed right? Lol

No one questions Gamepass as an idea. What we've all said was putting your AAA first party titles on there Day 1 was dumb. If someone paid $17 for a month of GP and played COD and other games for that month and didn't re-up their subscription or purchase any of those games. That is a net loss for M$. You can't be following Netflix but also not seeing how they have evolved their business model. They don't even give people their flagship shows in one sitting anymore because they people will binge in a weekend and cancel. You have to give them a carrot to continue to subscribe to the service. That's why all of their shows are broken up into parts now spread out over 2-3 months instead
 

Scaaar

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Concord is one failure, cancelled projects aren't projects that released and THEN bombed so it's not really an apt comparison to GP on top of a major acquisition. It'd be one thing if every supposed cancelled project from Sony was released after hundreds of millions was spent and then ultimately bombed shortly after. People saying GP wasn't going to work was just mathematics and the issue was that was a failure that was happening in real time.


Marathon isn't out yet as is Fairgames. A failed game is just that, a failed game. A failing BRAND/hardware is far worse. Also, people love to point at Concord but then ignore that Helldivers 2 was literally the opposite so it wasn't like every GAAS attempt from Sony was a steaming pile of shyt.
Yeah Sony saw the writing on the wall with the GAAS and pulled out. Unfortunately we lost our of that Factions game and it has caused these extended gaps in first party games. But they took the hit to pivot towards a more sustainable future. Xbox still doesn't see the writing on the wall and is bleeding all over the place at the moment. They haven't fixed it since the Xbox one generation.
 

Scaaar

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The thesis was Game Pass would expand beyond needing consoles. They would have people on PCs, dedicated streaming devices, and TVs that weren't traditional console buyers and a $500 box was a giant barrier to entry that would sub to the service because that wasn't required anymore.

The reality is Game Pass was shackled by how many consoles they could sell and when console sales dried up so did service growth. The type of games that console players are into have a limited appeal and the people who don't play them now aren't interested period console requirement or not. There's no real growth to be had between Microsoft and Sony other than at the expense of each other.
This is also on Microsoft. They failed because they didn't have the software to push hardware sales and this has been their issue for years. Remember the whole they only release Forza, Halo, and Gears jokes. That was a real thing and they still haven't corrected it. 2026 is supposed to be a big year for them because all of those studios should be dropping games or showing what they're doing. That's why I know there's going to be another price hike on Gamepass if those games are Day 1 on the service
 
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