Capcom targeting 30fps for Dead Rising 3, working with Microsoft

daze23

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2 minutes into the video and frame rate is clearly hovering in the teens. It's disgusting. ;gag:

I honestly don't see it. overall the video looks like crap though, so it's hard to tell. there were a lot of ninja's on the stairs

but I did see the top youtube comments:

they ruined the staircase on sigma

ps3 version: 4-5 enemies

360 version: a tidle wave (20 enemies)

5 times more enemies on screen that is disgusting.

on PS3's version of this staircase fight:

1. The enemies disappear immediately after they're killed. They just evaporate like fiends do.

2. There are only 4 enemies on screen at a time because of the instant disappearing BS.

3. There are no arms, legs, heads, or cleaved torsos left behind for those 4 enemies.

4. The blood instantly disappears.

^This is all just for your "ps3 doesn't lag" version. It's nearly EMPTY, so of course it doesn't lag. Lmao Sigma 2 is shyt.
 

Spliff

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Rekkapryde

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TYRONE GA!
Usually you hear devs target "60", not dat minimum 30....


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