Now To Get This Out The Way Let Me State That I Am XBOX All The Way, From Day One Of The FIRST XBOX Till Now, Never Owned A Playstation, And I've Been Completely HAPPY In My Experience With Microsoft
With That Said
What The fukk Am I Gonna Do With XBOX Games I Beat? They're Useless Now
People Are Gonna Either Pay Full Or Sale Price For A Brand New, Sealed, Unopened Game Or Download It Off XBOX Live, Our Games Are Now Useless After We're Done With Them, Yeah I Hardly Buy Used Games, But I DO Sell Games And Use That Cash For NEW Games
Here Are The Only Redeemable Factors I Can Think Of
1. New Releases Should Be Available For Download, In The Marketplace, ON GAME DAY, As Soon As It Hits Midnight
2. Downloaded Games Should Be $15-$20 Cheaper Then Their Physical Counter Parts, If You Want To Own A Physical Disc So You Can Have A Pretty Looking Collection, Or You Want A "Special Edition" Toy And Artwork To Go With It That's On You. If Physical Games Are $60 Then NEW Downloadable Games Should Be $40-$45 On Release Date
3. The Option To "Share" Your Download For Credit. Ok Lets Say I Buy A Downloadable Game For $40-45 Bucks And Beat It, It Takes MS Damn Near 2 Years To Lower The Price In The Marketplace. Instead Of My Friend Waiting For A Sale And Buying It In The Marketplace, He Pays A Smaller Fee To DL It From Me (Think Of It As An "Early Sale Price"). He Pays Cheaper For The Game, I Get A CREDIT That I Can Build To Eventually Use Toward Whatever Purchases I Want, And Microsoft Gets The Money That My Friend Paid For The DL, Everybody Wins. It's Basically Like A Virtual Gamestop, Only Now Microsoft Gets Their Piece.
To ME This Would Be Worth It
I Ask BOTH XBOX And PS Heads To Put Their Lame Ass Biases Aside And Tell Me What They Think Of This Idea.
With That Said
What The fukk Am I Gonna Do With XBOX Games I Beat? They're Useless Now
People Are Gonna Either Pay Full Or Sale Price For A Brand New, Sealed, Unopened Game Or Download It Off XBOX Live, Our Games Are Now Useless After We're Done With Them, Yeah I Hardly Buy Used Games, But I DO Sell Games And Use That Cash For NEW Games
Here Are The Only Redeemable Factors I Can Think Of
1. New Releases Should Be Available For Download, In The Marketplace, ON GAME DAY, As Soon As It Hits Midnight
2. Downloaded Games Should Be $15-$20 Cheaper Then Their Physical Counter Parts, If You Want To Own A Physical Disc So You Can Have A Pretty Looking Collection, Or You Want A "Special Edition" Toy And Artwork To Go With It That's On You. If Physical Games Are $60 Then NEW Downloadable Games Should Be $40-$45 On Release Date
3. The Option To "Share" Your Download For Credit. Ok Lets Say I Buy A Downloadable Game For $40-45 Bucks And Beat It, It Takes MS Damn Near 2 Years To Lower The Price In The Marketplace. Instead Of My Friend Waiting For A Sale And Buying It In The Marketplace, He Pays A Smaller Fee To DL It From Me (Think Of It As An "Early Sale Price"). He Pays Cheaper For The Game, I Get A CREDIT That I Can Build To Eventually Use Toward Whatever Purchases I Want, And Microsoft Gets The Money That My Friend Paid For The DL, Everybody Wins. It's Basically Like A Virtual Gamestop, Only Now Microsoft Gets Their Piece.
To ME This Would Be Worth It
I Ask BOTH XBOX And PS Heads To Put Their Lame Ass Biases Aside And Tell Me What They Think Of This Idea.

