"Dead Rising 3" is finally confirmed to be in 720p

Smooth3d

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90% of what you post is bullshyt, this game would run at a higher resolution and FPS on PS4.

720p and 30fps............Welcome to next gen.
Hmmm I see you are not at the technical level to discuss this out. So let me give you a little something in a dumbed down way. See its not all about gpu we still have that very important thing called a cpu. Some games that have to deal with a large number of independently controlled A.I. characters, these games to tend to get cpu bound. Now the Amd jaguar based cpus these console have are not that powerful to begin with, But the cpu in the X1 is faster. In this case even if your had a Amd 7990 if it was playing a game that is cpu bound the extra gpu would go to waste. Hopefully it make sense to you in a layman's term type of way.
 

Malta

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Hmmm I see you are not at the technical level to discuss this out. So let me give you a little something in a dumbed down way. See its not all about gpu we still have that very important thing called a cpu. Some games that have to deal with a large number of independently controlled A.I. characters, these games to tend to get cpu bound. Now the Amd jaguar based cpus these console have are not that powerful to begin with, But the cpu in the X1 is faster. In this case of this case even if your had a Amd 7990 if it was playing a game that is cpu bound the extra gpu would go to waste. Hopefully it make sense to you in a layman's term type of way.


:russ:

This is why I say you're full of shyt, first and foremost this isn't the first game in existence with large number of characters on screen, the previous gen consoles had games with hundreds/thousands of characters on screen. The only difference is scale, with this being an open world. You're talking out your ass like usual to defend the piss poor power of the Xbox One, you're speaking like the zombies AI is doing anything more than what they do in Dead Rising 1 and 2. The game would run at a higher resolution and FPS on PS4, please point out just one game that has been exempt from that new rule so far.

The best part in this is that you're acting like the CPUs have some massive speed gulf between them, yet always try to downplay the gap between their GPUs which is much much larger. And fukk outta here with your corny pseudo developer talk :stopitslime:
 

Smooth3d

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:russ:

This is why I say you're full of shyt, first and foremost this isn't the first game in existence with large number of characters on screen, the previous gen consoles had games with hundreds/thousands of characters on screen. The only difference is scale, with this being an open world. You're talking out your ass like usual to defend the piss poor power of the Xbox One, you're speaking like the zombies AI is doing anything more than what they do in Dead Rising 1 and 2. The game would run at a higher resolution and FPS on PS4, please point out just one game that has been exempt from that new rule so far.

The best part in this is that you're acting like the CPUs have some massive speed gulf between them, yet always try to downplay the gap between their GPUs which is much much larger. And fukk outta here with your corny pseudo developer talk :stopitslime:
You're talking in circles, show one game in this current gen with as many on screen A.I?
 

Malta

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You're talking in circles, show one game in this current gen with as many on screen A.I?


deadrisingxbox.jpg





Your argument now is to compare Xbone to current gen, that alone says enough about the machine. It doesn't take a ton of processing power to put a bunch of characters on screen that are all pretty stupid, you're acting like each Zombie in Dead Rising 3 has artificial intelligence and could beat Garry Kasparov in chess :russ:

The original Xbox shouldn't have been able to run that game, according to your shytty arguments.
 

Liquid

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:russ:

This is why I say you're full of shyt, first and foremost this isn't the first game in existence with large number of characters on screen, the previous gen consoles had games with hundreds/thousands of characters on screen. The only difference is scale, with this being an open world. You're talking out your ass like usual to defend the piss poor power of the Xbox One, you're speaking like the zombies AI is doing anything more than what they do in Dead Rising 1 and 2. The game would run at a higher resolution and FPS on PS4, please point out just one game that has been exempt from that new rule so far.

The best part in this is that you're acting like the CPUs have some massive speed gulf between them, yet always try to downplay the gap between their GPUs which is much much larger. And fukk outta here with your corny pseudo developer talk :stopitslime:
:usure:

the ps4's apu is netbook level on the CPU breh
 
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