DF: Knack Juddery 30-40fps mess, KZ Multi Rarely 60fps(40ish) , Resogun = Perfect

GoldenGlove

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They applied a lot of DOF but to say the multi looks shytty is bullshyt.
 

Fatboi1

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Son when my R9 290 comes in I'm not even gonna be thinkin bout none of these consoles till like next year..I didn't expect too much from this launch..I decided to get the system to have it for when the really great games start dropping...I don't wanna have to scramble for a console..honestly the main game I'm interested in on a console this holiday season is on the WiiU..which is Super Mario 3D World..and also that Zelda game on the 3DS..
Next year is only a month ago.
 

GoldenGlove

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I'm exaggerating but in comparison to bf4 pc it's uglier.
:dwillhuh:

Is this surprising to you? Did you really think this game would look better than BF4 on a gaming PC breh?
 

Kodie

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It's supposed to feel slower. The weighted feel β‰  framerate issues.

The framerate is straight depending on the map and player count... but when you go to 24 players that's when it can be a mess. I've still enjoyed the multiplayer though.
Hasn't it been shown framerate dips consistently?
 

GoldenGlove

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Hasn't it been shown framerate dips consistently?
It dips, but they are adaptive so to speak.

The game will be in high 50s to 60, then could go to low 50s then from mid 40s... I can tell when it gradually goes down, because I've put in mad hours in BF4 on PC and it's stays around 60. But it's not to the point where everybody who plays it will.

I haven't seen it go from say, 60 to 30 in an instance ever. And honestly it depends on the map and player count.

Guerrilla pulled a slick one though, because their "Official" Warzones are capped at 14 players = 7 on 7. But KZ2 and KZ3's default player count for Warzone was 32 and 24 players respectively. They just added an Official 24 player TDM playlist, but not all the maps are enabled.
 

Kodie

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It dips, but they are adaptive so to speak.

The game will be in high 50s to 60, then could go to low 50s then from mid 40s... I can tell when it gradually goes down, because I've put in mad hours in BF4 on PC and it's stays around 60. But it's not to the point where everybody who plays it will.

I haven't seen it go from say, 60 to 30 in an instance ever. And honestly it depends on the map and player count.

Guerrilla pulled a slick one though, because their "Official" Warzones are capped at 14 players = 7 on 7. But KZ2 and KZ3's default player count for Warzone was 32 and 24 players respectively. They just added an Official 24 player TDM playlist, but not all the maps are enabled.
The fact that it can be 60 sometimes and be mid 40s other times is not as trivial as you're making it out to be. Even people that "can't tell" can tell. Like they won't be able to tell you that the framerate has gone from 60 to low 50s but they can tell you that it doesn't feel as smooth as their favorite 60fps game. Do we know if this game has notable input lag?
 

Fatboi1

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The fact that it can be 60 sometimes and be mid 40s other times is not as trivial as you're making it out to be. Even people that "can't tell" can tell. Like they won't be able to tell you that the framerate has gone from 60 to low 50s but they can tell you that it doesn't feel as smooth as their favorite 60fps game. Do we know if this game has notable input lag?
Nah there's no input lag.
 
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