With the PS4 able to push more enemies on screen I asked Boltjes if there was an upper limit? “Yes. It’s about 24,” he replied, adding “but that’s just enemy AI. And there are other types of enemy AI, lots of destructibility, lots of dynamic objects. Those have much higher limits but the amount of AI is around 24″. That leads to the next obvious question of what happens when Enemy number 25 wanders onto the battlefield. The answer from Boltjes is simple: “framerate drops”. Although he’s at pains to point out that 24 enemies requires an enormous amount of power and something that just wasn’t possible before. “They’re all autonomous, they create their own effects. They’re busy little bees” he says. You’re not just getting 24 Helghans on screen, you’re also getting all their additional effects and interactions, and it’s this that means, “as soon as you push it over [24] then we get performance issues”.