Don't wanna talk about PSN on PS4? OK, lets talk about XBL on XB1 then!!!

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Lets get to talkin :win:


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When we revealed Xbox One to the world in May, we introduced Smart Match. We then unveiled more details on our next generation matchmaking system at E3, and since then we’ve heard you would like to hear more about it. Here are the top three things gamers should know about the Xbox One revolutionary matchmaking system called Smart Match.

Smart Match Finds the Perfect Players for the Perfect game
Smart Match on Xbox One is completely reengineered for a new generation of gaming – using advanced algorithms to pair players based on skill, language, and now reputation. It’s smarter, faster and optimized to help you play with exactly the people you want, when you want. The advanced party system goes far beyond the beacons of Xbox 360, which was limited to people you already knew. Helping you discover and connect easily with players is now central to the experience. In addition, for the first time, games will be able to share player stats with Xbox Live and each other; to learn, evolve, and provide you with the best possible matchmaking available.

The results? Titles have the ability to match you with other players based on reputation (which we will be talking more about in a post tomorrow), skill, language, age, and even your specific gameplay style. You won’t find yourself in way over your head but you’ll always have a good challenge.

Smart Match Frees Up Your Time
With Smart Match, you can do whatever you want while Xbox One finds your perfect match. This means that less popular multiplayer modes and maps that have traditionally taken a long time to find players suddenly become playable. Because Snap mode is a core feature of Xbox One that lets you do two things at once, you no longer have to wait in lobbies while Xbox Live is matchmaking for you. One friend can even set up matches for your whole party.

While Xbox Live is matchmaking, you’re untethered and free to do what you want, like watch TV or check out your favorite website or apps while waiting for your next game. If you’re playing digital games, you can even play one game while Smart Match prepares a second. This freedom to break out of waiting in lobbies and do whatever you want is what separates Xbox One from systems that don’t have a way to instantly switch between tasks.
Smart Match Lets You Know When Your Game is Ready
After you or a party member inputs the criteria for your perfect game, do something more fun than waiting; it’s up to you. Play another game, find some new downloadable content, or jump on Reddit. Take yourself as many touch points away from the matchmaking process as you can and you still don’t need to worry about finding your way back. Once Xbox One is done finding your perfect match, it will prompt you with a simple toast—no matter where you are or what you’re doing—so you can jump straight into playing.
If you’d like to learn more about Smart Match, check out Major Nelson’s interview with Micheal Dunn, Program Manager on Xbox Live Services, and this
detailed piece about Smart Match.
Wow, thats a lot of info. Hopefully this news can be looked over and admired. I wonder if the competition will have similar? Will they 180 on shytty service? Will they cave into the pressure from concerned PSgamers who can't enjoy there AAA titles they paid full price for, just to have there experience ruined by cheaters?


Well look at the bright side, at least you "might" be saving $100 :krs: Well, until Gamercon if the rumors hold up that iz :sadcam:


:win:
 

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Xbox One Smart Match
Earlier today I chatted with Chad Gibson, Principle Group Program manager for Xbox Live Gaming features and Mike Lavin, Sr. Global Product Marketing manager for Xbox Live on our live E3 broadcast. They outlined how the new Smart Match feature works on Xbox Live. Last week, before E3, I had a long conversation with Micheal Dunn from our team who leads the development on the new Smart Match system. I asked him to sum up what his team is putting together for all of us

Asynchronous Matchmaking

I’m Micheal Dunn, Program Manager on Xbox Live Services. I love how console games and especially co-op games bring people together to “spend quality time.” It’s great to play with friends and family online, but it’s fun sometimes to try a new “bar” so to speak and meet new people to play with online. I’ve met people from all over the world while playing on Xbox Live.

We all have better things to do than wait for people to show up to play a game. It would be great if I could start up the flight sim game, see if anyone is online to play, put in my play request and then switch to something else while I wait for people to show up. That is what Smart Match on Xbox One allows people to do. It makes it easy for a title to create a match request and then “untether” me so I don’t need wait in the title while the match search is processing. I can switch to reading a quick social blog or watch a viral video and when the match is ready Xbox One tells me to pull me back into the title to play.

The new Smart Match service allows titles to change their match model from traditional peer-based host searching for players typical in Xbox 360 to now completely untethered cloud-based. The example I gave was for a low population title like a flight sim game, but there are also great results for the more popular shooter and sports titles too.

You will be able to launch a popular shooter or sports title and see the “typical wait time” for different online game modes. For example, imagine a match area for a quick match] that might have a wait time of 1 minute, and then another match area in the title for “match by downloadable content (DLC)” with typical wait time of 7 minutes. Chances are you’d never wait in a game for 7 minutes to play online, you’d just make do with “quick match” and lowest common denominator DLC. With Xbox One titles, you can instead pick the longer “match by DLC” option if you please, see it might take 7 minutes to find a match that night, and switch to another task while Smart Match in the cloud is searching for you. You end up with a much more enjoyable match result since you get to play with people with similar DLC versus just the lowest common denominator levels in the base title. You get to make the most use the latest map or car you just bought to keep the game play fresh and interesting, versus just going into quick match with the same options every night.

With Beacons in Xbox 360 you could set a toast to tell other friends of your desire to play a specific game online. Smart Match on Xbox One goes way beyond that to help you tap into the full player population for a title, versus just the friends you know, and means you skip waiting in a match search screen in the title. This is a true departure from consoles that don’t have a way to switch between tasks quickly. Plus over time Smart Match empowers Xbox One titles to unlock many more ways to play online without the penalty of segmenting the available pool of people each night to match with. This same pattern depending on the title can include player attributes to search for such as very specific skill or social elements like spoken language or even people of similar age. You will see lots of new play styles open up for online play as titles start to experiment more with match types, without you needing to be stuck waiting for players to show up.

With Xbox One, I’m looking forward to putting in my match request in for a super special online play style or specific DLC needed for a play mode, then kicking back and letting Xbox Live do the work to find me a good person to play with while I practice my mad skills. Here’s an example of playing Ryse and then getting a match ready toast to jump into Killer Instinct online play that was shown in Monday’s E3 presentation.

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Reputation You can usually tell a family member to stop crunching on corn chips in your ear or yakking on the cell phone while they play with you. With a stranger you meet online it doesn’t always turn out that way though. Sometimes you meet someone online that decides it’s cool to hum Top 40 songs as they go through a match or sometimes meet someone that can’t seem to avoid swearing at everything that #$%^ happens to them. The majority of Xbox Live players are polite online and know how to socially adjust to the people they are playing with, but there are some bad apples you run into that just seem to like to cause trouble. With Xbox One we’ve built a new social reputation model to help expose people that aren’t fun to be around, and also create real consequences for those few bad apples that continue to harass our good players.


Sometimes it’s hard for strangers to know what “polite” means with different social norms and backgrounds, and even harder when you aren’t in the same room face to face with someone. You have few social cues to rely on, and typically a stranger sees no real reason to listen to your complaint about their behavior. We all care a lot about behavior on Xbox Live and player feedback options in Xbox One allows you to help educate those who don’t seem to follow good social gaming norms. We simplified the feedback mechanism also to be less of a “survey” and more direct feedback options, even linking things in like block or mute player actions into the feedback model.

All of the feedback from player’s online flow into the reputation service to evaluate a players online social reputation. The more hours you play online without causing others to have a horrible time the better your reputation will be, similar to the more hours your drive without an accident the better your driving record and insurance rates will be. Most players will have good reputations and be seen as “green” good players you’d enjoy playing with. Even those good players might receive a few player feedback reports each month and that is OK. Xbox Live is looking to identify players that are repeatedly disruptive on Xbox Live. We’ll identify those players with a lower reputation score and in the worse cases they will earn the “avoid me” reputation. Looking at someone’s gamer card you’ll be able to quickly see their reputation.

Smart Match sees their Xbox Live rep too and when a person’s social reputation gets low enough the service will only match those low reputation players with similar low reputation players. This gives them the benefit of playing with people just like them. Ultimately we want to help encourage good behavior between strangers. By the way, before a user ends up at this extremely low reputation level we will have sent many different alerts to the user reminding how their social gaming conduct is affecting lots of other gamers. The chart includes examples of the reputation score that will be seen in the gamercard.

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This reputation system will evolve as we track the feedback we get from actual players and titles, plus add more consequences for bad apples that we want to stop #$%^ crunching on corn chips in your ear. All you need to do is block or report players that are abusive, cheat, or causing various amounts of non-fun mayhem and their social reputation will reflect that. We’ll keep the good friendly players together with other good friendly people, and keep a seat for the bad apples in their own special place. Our team and I built this for all of you and we hope you like it!
Wow, these are some very nice and detailed details which is the polar opposite of PSN's no info or details :manny:
Has the console war gotten so bad that gamers don't even care about there own gaming experiences?
That is a PS-Exclusive :scusthov: Get GTA5 on PS3 Brehz :shaq:
 

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Omg I'm getting an Xbox one now. :wow:
No, while this shyt is awesome. You don't have the intelligence to read all that. Thats the 3cept way :manny:
So if you wasn't a butthurt fanboy? I got even MORE info that will blow your :mindblown:

But I think a new thread is needed for that info. Too much info in one thread is overkill :manny:
 

Mac071415

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Someone needs to get banned. Creating the same shytty threads day in and day out SMH.
 

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Someone needs to get banned. Creating the same shytty threads day in and day out SMH.
I agree, so why don't you mosey on down to the event staff section of this site and ask to speak with a Brooklyn Son or BK for short. File the paperwork fukkboi
xbox 360 is easy to hack since you can go online with a modded console.. but do you court :manny:
Going online with a modded console allows you to play retail games. If you were to go online with a modded game? There are plenty of "checks" XBL does to determine that, and you get booted from the Network. Or if somebody reports you for doing things like that, you get booted. Sadly, thats xbox exclusive and will be even more in-depth this fall :umad:

Your first video is for the campaign aka offline :snoop:
The 2nd video you got me :handshake: This is indeed proof that stuff goes down on XBL :sadcam:
Its basically equal to PSN now because of this. Damn you Rekkapryde :damn:


But immediately under the video it has these two things. They seem kind of important to to the equation
Published on Nov 7, 2012

Update: Yes, I know it's not a hack. I was just pissed when it happened, and keeps happening, so I posted a video on this garbage. But hey, thanks for the feedback.
1.) Nov.7 2012? Thats a loooooong time ago
2.) Its not even a hack, it was just the games servers having some early issues on infection mode. Which was promptly fixed with an update cuz games get updated on XBL. But do they on PSN? Go try any youtube hack or even glitch on Uncharted 2, Uncharted 3, Last of Us, COD:BO2, any top game right now and its open season for this. Thank you for proving my point sir :salute:
 

Mac071415

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call a book a flopped thread? Same way u called a pissed stained neused mattress a deal.:manny: :scusthov:
 
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PS5 Pro

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If you post new and exciting info on this website, this is the type of responses you come across...
call a book a flopped thread? Same way u called a pissed stained neused mattress a deal.:manny: :scusthov:
wonder what happened to the kennel.
another flopped thread :salute:

These dudes are so furious about anything positive Xbox related they act like this, EVERY TIME :dwillhuh:
I mean I understand :umad: but don't you guys realize you are lowering the quality of this site by acting like this?
Rekkapryde thinks this drives up interest and makes this site more busy? Nah, you guys turn people off this site more than the other way around.
I do numbers, you guys do stan jobs. If that's what this site wants to base its numbers on, what threads can have the most butthurt gamers hating in it?

Leave me out of that equation. Don't even enter my threads that deal in reality and actually wants to know whats going on in gaming
I'm sure there are other gamers out there that share this same desire. Won't be too much longer til that dream, will be a reality :whistle:
 
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