I want to want this game.
But... I was one of those weird people who played Andromeda to completion more than once - I have concerns about this engine. Not for making fast-paced combat. Nah... they'll figure that out. But making something that sticks to the rib... I don't know if they have it in them anymore. Something about frostbite just lends itself to making fun gameplay that you immediately stop giving a shyt about once you're doing playing it.
Going the route of less tactical instead of more is certainly a decision, I'm interested to see how it plays out for them. Without that battlefield control conceit... what is DA now?
GOW 2018 meets Persona 4 as made by the Fortnite Team?