Fable (PC, Xbox Series X|S) (2026)

rabbid

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I didn’t see the live footage but the framerate looks fine here.


I think the slight pauses are for combat emphasis, not performance issues.

Beside that judging graphics/performance in early youtube footage is almost always misleading.

ehh, I've heard that song and dance before. end of the day I ain't trying to see that in combat emphasis either. I'll let y'all day one boys sort it out. way too many games in that timeframe to be hoping it clears up. they gotta show and prove for me.

This game definitely reminds me of hogwarts
and that's another thing. Hogwarts already on their ass. They need to spot check the shyt out of this one cause in the time Fable has been gone alot of heavy hitters have taken up roots.
 

MeachTheMonster

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ehh, I've heard that song and dance before. end of the day I ain't trying to see that in combat emphasis either. I'll let y'all day one boys sort it out. way too many games in that timeframe to be hoping it clears up. they gotta show and prove for me.


and that's another thing. Hogwarts already on their ass. They need to spot check the shyt out of this one cause in the time Fable has been gone alot of heavy hitters have taken up roots.
You talmbout hogwarts when that game had some of the worst performance this gen. That game ran like shyt.:stopitslime:

The pauses during combat are common in a game like this. Without them the combat would feel empty and non impactful.

I remember people saying avowed combat looked empty and non impactful in early footage. They put those pauses in now the combat in that game is praised

They seem a bit too exaggerated in fable but that’s something that can be honed in before release.
 

Fatboi1

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You talmbout hogwarts when that game had some of the worst performance this gen. That game ran like shyt.:stopitslime:

The pauses during combat are common in a game like this. Without them the combat would feel empty and non impactful.

I remember people saying avowed combat looked empty and non impactful in early footage. They put those pauses in now the combat in that game is praised

They seem a bit too exaggerated in fable but that’s something that can be honed in before release.
The combat pauses looks inspired from the recent God of War games.
 
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