Fallout 5 greenlit

Womb Raider

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Bethesda Talks Fallout's Future And Lessons Learned

"I would be happy with a game that is as successful as the previous Fallout games that continues to give fans what they love, you know, and to give them a story that they can get into and systems that they love and really just an experience that they play not for 20 hours and not for 100 hours, but an experience they can play for 200, 300, you know, 600 hours, because that's the kind of games we make.”
 
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Bethesda Talks Fallout's Future And Lessons Learned's Future And Lessons Learned

"I would be happy with a game that is as successful as the previous Fallout games that continues to give fans what they love, you know, and to give them a story that they can get into and systems that they love and really just an experience that they play not for 20 hours and not for 100 hours, but an experience they can play for 200, 300, you know, 600 hours, because that's the kind of games we make.”
in other words, they arent giving up on microtransactions, storefronts and forced settlement building mechanics. I bet they want the next Fallout will be a "single player" game with an always online requirement like Diablo 4
 
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