Final Fantasy 15 TGS trailer (finally)

Mowgli

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I hope this game doesn't suffer from phantom pain.

A huge open world with no purpose
 

The D-List Vet

Being in a recommendation system.
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There better be nikka
breh you can just stop the car get off the path of the story... get on some chocobos start rideing them and find shyt to do..then you can go fishing to catch your own dinner :stopitslime: and that is just a littler part of what they showed us.. this about to be a top 5 Final Fantasy when it drops :blessed:
 

Mowgli

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KitadeSatoshiPosts: 1 Administrator Developer
December 2 in FINALFANTASY XV General
Nice to meet you. It is Kitade of the programmer. It is mainly responsible for the development environment improvement of FFXV.
Today, we will again describe pre-β version that let me introduce even Twitter shortly before.

The pre-β version, it refers to the development artifacts of FFXV of time the end of October this year.
Through this pre-β version, we have achieved two things.
1. "I was ready to play the entire game until the ending from opening. Development staff everyone was able to share the whole picture of the game by this."
In other words, you can polish each element from here, or by adjusting the play elements, and the whole game, we can say ready and to finish a variety of content at a high level.
Still in test, but there is also a specification that does not incorporate the full version, that development staff to grasp the whole picture is very important for this previous step.
As a programmer, so now ready to tackle to concentrate on optimization, we will work citing best to be transmitted maximize the appeal of the product.
2. "Game the first half and finished with product quality, it was possible to establish a playing sense of final form."
Such as the level of play feeling and appearance, in order to reach every aspect on the assumption quality, has been clarified is how much man-hours required after.
At the same time, that it was our playing to an external key customers, users at any pace, we can also see to what how to play.
Since has entered the final stage of fusing technology and sensation, is also the show office of the arm of the programmer.
Please expect it!
 

Beerus

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PC BRO #LWO
KitadeSatoshiPosts: 1 Administrator Developer
December 2 in FINALFANTASY XV General
Nice to meet you. It is Kitade of the programmer. It is mainly responsible for the development environment improvement of FFXV.
Today, we will again describe pre-β version that let me introduce even Twitter shortly before.

The pre-β version, it refers to the development artifacts of FFXV of time the end of October this year.
Through this pre-β version, we have achieved two things.
1. "I was ready to play the entire game until the ending from opening. Development staff everyone was able to share the whole picture of the game by this."
In other words, you can polish each element from here, or by adjusting the play elements, and the whole game, we can say ready and to finish a variety of content at a high level.
Still in test, but there is also a specification that does not incorporate the full version, that development staff to grasp the whole picture is very important for this previous step.
As a programmer, so now ready to tackle to concentrate on optimization, we will work citing best to be transmitted maximize the appeal of the product.
2. "Game the first half and finished with product quality, it was possible to establish a playing sense of final form."
Such as the level of play feeling and appearance, in order to reach every aspect on the assumption quality, has been clarified is how much man-hours required after.
At the same time, that it was our playing to an external key customers, users at any pace, we can also see to what how to play.
Since has entered the final stage of fusing technology and sensation, is also the show office of the arm of the programmer.
Please expect it!
I CANT fukkING WAIT FOR THIS BRO!!
 
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